UIView subclass ignores second touch
问题 I'm making an iOS game, and I've written a UIView subclass that's supposed to catch touch events, and it works as intended for a single touch. However, if I'm already touching the screen with one finger then touch it with a second finger elsewhere, "touchesBegan" doesn't get called for the second touch. Here's the implementation of the class: (Objective-C++) #import "BATouchInput.h" #include "BotsApp.h" @implementation BATouchInput - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *