morphing

How to properly morph text in iOS?

核能气质少年 提交于 2021-02-07 22:23:29
问题 I'm desperately trying to morph a smallLabel into a bigLabel . By morphing , I mean transforming the following properties from one label to match the respective properties of the other label, with a smooth animation: font size font weight frame (i.e. bounds and position) The desired effect should look similar to the animation that is applied to the navigation controller's title label when using large titles: Now I'm aware of last year's WWDC session Advanced Animations with UIKit where they

How to properly morph text in iOS?

二次信任 提交于 2021-02-07 22:17:11
问题 I'm desperately trying to morph a smallLabel into a bigLabel . By morphing , I mean transforming the following properties from one label to match the respective properties of the other label, with a smooth animation: font size font weight frame (i.e. bounds and position) The desired effect should look similar to the animation that is applied to the navigation controller's title label when using large titles: Now I'm aware of last year's WWDC session Advanced Animations with UIKit where they

How to properly morph text in iOS?

旧时模样 提交于 2021-02-07 22:15:41
问题 I'm desperately trying to morph a smallLabel into a bigLabel . By morphing , I mean transforming the following properties from one label to match the respective properties of the other label, with a smooth animation: font size font weight frame (i.e. bounds and position) The desired effect should look similar to the animation that is applied to the navigation controller's title label when using large titles: Now I'm aware of last year's WWDC session Advanced Animations with UIKit where they

How to properly morph text in iOS?

杀马特。学长 韩版系。学妹 提交于 2021-02-07 22:11:28
问题 I'm desperately trying to morph a smallLabel into a bigLabel . By morphing , I mean transforming the following properties from one label to match the respective properties of the other label, with a smooth animation: font size font weight frame (i.e. bounds and position) The desired effect should look similar to the animation that is applied to the navigation controller's title label when using large titles: Now I'm aware of last year's WWDC session Advanced Animations with UIKit where they

How to properly morph text in iOS?

半腔热情 提交于 2021-02-07 22:10:27
问题 I'm desperately trying to morph a smallLabel into a bigLabel . By morphing , I mean transforming the following properties from one label to match the respective properties of the other label, with a smooth animation: font size font weight frame (i.e. bounds and position) The desired effect should look similar to the animation that is applied to the navigation controller's title label when using large titles: Now I'm aware of last year's WWDC session Advanced Animations with UIKit where they

Image morphing in node.js

风流意气都作罢 提交于 2020-01-17 00:34:27
问题 Is it possible to do image morphing in Node.js using Javascript? I'm trying to find out whether it's possible to do something like this. Are there any node.js libraries that could be used to implement image morphing? 回答1: Not sure if this one meets your morphing needs but there's a GraphicsMajick module here: https://npmjs.org/package/gm You can also search for modules @ npmjs.org It supports manipulations like blur, charcoal, chop, colorize, despeckle, dither, dissolve, emboss, equalize,

Morph Targets Three.js

若如初见. 提交于 2019-12-23 08:00:07
问题 I'm trying to get started with morph targets and three.js. However, there doesn't seem to be much documentation on this subject. As I'm looking at the source code: morphTargetInfluences[] seems to be the magic...how does this work? How do I use this? Is a value of 1 full strength? How can I differentiate between different morph targets on the same model? I'm just trying to understand: morphTargetInfluences[]. Thanks in advance 回答1: http://threejs.org/examples/webgl_morphtargets.html Morph

Error in Morphing Vertices using JSON Loader

半城伤御伤魂 提交于 2019-12-12 06:28:43
问题 I've read other articles about morphing vertices, particularly my other post. Then I came up with this code, but still there are errors and I can't find the answer to my current problem. I've read this example on https://github.com/mrdoob/three.js/blob/master/src/loaders/JSONLoader.js and used the codes there. Yet there are still problems that I can't even know what seems the problem. Code: <script src="js/three.min.js"></script> <script type=text/javascript> var camera, scene, renderer; var

How would I use the imagemagick library with processing?

为君一笑 提交于 2019-12-11 21:57:09
问题 I want to use the imagemagick library (more specifically: the shepards distortion part of it) with processing.org. Does anyone know how to do that? Or if that is not possible, does anyone know of another library that can do this type of distortion? I've already found these related questions: one, two and three 回答1: Try to Look into the JMagick, it is a wrapper of ImageMagick. However if you wish an interface to the ImageMagick commandline im4java API should be useful. I didn't use im4java

Getting current coordinates for a morphing svg with javascript

空扰寡人 提交于 2019-12-11 12:02:34
问题 I am attempting to take an svg path that is morphing in response to the user's mouse movements and expand it into a stable rectangle when the user clicks a button. The current project is here (please note that this is taken from a codrops demo with a few alterations): https://codepen.io/redheadedmandy/pen/RjBKeQ Assuming that there is a way to call the current coordinates of the SVG, I figured I would do the following on the click of the button: var currentPoints = ; // insert current path