Improve MMO game performance
问题 we are all aware of the popular trend of MMO games. where players face each other live. My area of concern, is storage of player moves and game results. Using Csharp and PostgreSql v9.0 via NPGSQL adapter The game client is browser based ASP.NET and calls Csharp functions for all database related processing To understand my query, please consider the following scenario we store game progress in a postgres table. For Example a tournament starts with four players and following activity Each