lnk2001

Visual studio 14.0 LNK2001 (unresolved external symbol ) with OpenCL

一笑奈何 提交于 2020-02-02 16:29:02
问题 I am new to OpenCL. When I tried the examples from the website of Altera, I got several LNK2001 errors as follows Severity Code Description Project File Line Error LNK2001 unresolved external symbol __imp_sprintf hello_world C:\Users\S_KW\OpenCL\hello_world\alteracl.lib(acl_hal_mmd.obj) 1 Error LNK2001 unresolved external symbol __imp___iob_func hello_world C:\Users\S_KW\OpenCL\hello_world\alteracl.lib(acl_hal_mmd.obj) 1 Error LNK2001 unresolved external symbol __imp_fprintf hello_world C:

Visual studio 14.0 LNK2001 (unresolved external symbol ) with OpenCL

我的未来我决定 提交于 2020-02-02 16:27:57
问题 I am new to OpenCL. When I tried the examples from the website of Altera, I got several LNK2001 errors as follows Severity Code Description Project File Line Error LNK2001 unresolved external symbol __imp_sprintf hello_world C:\Users\S_KW\OpenCL\hello_world\alteracl.lib(acl_hal_mmd.obj) 1 Error LNK2001 unresolved external symbol __imp___iob_func hello_world C:\Users\S_KW\OpenCL\hello_world\alteracl.lib(acl_hal_mmd.obj) 1 Error LNK2001 unresolved external symbol __imp_fprintf hello_world C:

LNK2001 error opengl visual studio 2010

别等时光非礼了梦想. 提交于 2020-01-24 23:50:37
问题 I am using Visual Studio 2010. And I have got this error message: Error 9 error LNK2001: unresolved external symbol __imp____glewUseProgram C:\Users\LENOVO\Desktop\Tugas\Smst5\Komgraf\lab\lab22\lab22\InitShader.obj lab22 Error 10 error LNK2001: unresolved external symbol __imp____glewUseProgram C:\Users\LENOVO\Desktop\Tugas\Smst5\Komgraf\lab\lab22\lab22\lab22.obj lab22 Error 11 error LNK2001: unresolved external symbol __imp____glewGetProgramInfoLog C:\Users\LENOVO\Desktop\Tugas\Smst5\Komgraf

C++/CLI DLL project stops linking after conversion from VS2008 to VS2010

廉价感情. 提交于 2020-01-05 07:34:15
问题 I converted a perfectly working Managed C++ DLL project that uses Unmanaged C++ LIBs from VS2008 to VS2010. Beforehand I separately rebuilt the LIBs with VS2010 (they are part of another project that I have no authority over). However, after conversion my managed DLL project stopped linking giving me few dosen of LNK2001 error messages (see the sample below). All errors about "std" entities defined within "string" and "iosfwd" headers. Which compiler/linker settings am I missing? Thanks in

LNK2001 and LNK2019 errors - DirectX unresolved external symbols

风流意气都作罢 提交于 2020-01-01 07:03:16
问题 I am following along with the book "Introduction to 3D Game Programming with DirectX11" by Frank D. Luna. And I am getting these errors when I try and build my project. >BoxDemo.obj : error LNK2019: unresolved external symbol _D3DX11CompileFromFileW@44 referenced in function "private: void __thiscall BoxApp::BuildFX(void)" (?BuildFX@BoxApp@@AAEXXZ) >BoxDemo.obj : error LNK2019: unresolved external symbol _D3DX11CreateEffectFromMemory@20 referenced in function "private: void __thiscall BoxApp:

When using fstream in a library I get linker errors in the executable

北慕城南 提交于 2019-12-31 05:01:41
问题 When I add #include <fstream> and try to use std::ifstream (i.e. std::ifstream ifile(pDest)) in my library I get the following linker errors when compiling a project whih uses the library: Error 2 error LNK2019: unresolved external symbol __CrtDbgReportW referenced in function "public: wchar_t * & __thiscall std::vector<wchar_t *,class std::allocator<wchar_t *> >::operator[](unsigned int)" (??A?$vector@PA_WV?$allocator@PA_W@std@@@std@@QAEAAPA_WI@Z) C:\zipprojnotworking\CPP\7zip\UI

LNK2001 and LNK1120 when compiling a x64 dynamic library linking a x86 static library

筅森魡賤 提交于 2019-12-12 20:55:29
问题 I recently got assigned to a c++ project, although I am not a c++ developer. I was provided Visual Studio 2010 Professional as IDE. So I gave it a shot. I am to write a c++ dynamic library (*.dll) which wraps two static libraries (*.lib). The static libraries are third party libraries we bought a couple of years ago from another company. Using the dumpbin /header ... cmd call, I can say that both static libraries have the following file header value: 14C machine (x86) I got this task working

C++ OpenGL LNK2001 when header is included

不问归期 提交于 2019-12-11 18:44:10
问题 I am getting 28 error LNK2001: unresolved external symbol messages. I know for a fact, for example, that glBindVertexArray is in _int_gl_exts.h, and sure enough I am including it. #include <glload\_int_gl_exts.h> I don't know if this is a problem, but there are three underscore characters in my error message symbol ___gleBindVertexArray Whereas in the file, there is only two underscores before it. This is the exact line inside the include file extern PFNGLBINDVERTEXARRAYPROC _

LNK2001: My boost libraries are (probably) built incorrectly

对着背影说爱祢 提交于 2019-12-09 17:31:51
问题 I decided to update my boost libraries from 1.61 to 1.63, and in the project that I updated to use the new files, I'm getting some new error messages I wasn't getting before: error LNK2001: unresolved external symbol "class boost::system::error_category const & __cdecl boost::system::system_category(void)" (?system_category@system@boost@@YAAEBVerror_category@12@XZ) error LNK2001: unresolved external symbol "class boost::system::error_category const & __cdecl boost::system::generic_category

LNK2001: My boost libraries are (probably) built incorrectly

筅森魡賤 提交于 2019-12-04 04:06:44
I decided to update my boost libraries from 1.61 to 1.63, and in the project that I updated to use the new files, I'm getting some new error messages I wasn't getting before: error LNK2001: unresolved external symbol "class boost::system::error_category const & __cdecl boost::system::system_category(void)" (?system_category@system@boost@@YAAEBVerror_category@12@XZ) error LNK2001: unresolved external symbol "class boost::system::error_category const & __cdecl boost::system::generic_category(void)" (?generic_category@system@boost@@YAAEBVerror_category@12@XZ) Since my 1.63 libraries are being