landscape

Only support for landscape Interface orientation

扶醉桌前 提交于 2019-12-02 11:24:21
问题 I have application that uses landscape right orientation. In view controllers I use: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); } But, If user locks iphone or ipad to portrait orientation, screen is displayed as portrait, not landscape. Also, in info.plist file I defined only Right Landscape orientation as supported one. 回答1: Try

Android landscape right to landscape left event

岁酱吖の 提交于 2019-12-02 08:08:56
I would like to now if the is any possible way to trigger an event when the layout is being redrawn because of the event of switching directly from landscape right orientation to landscape left orientation. I tried the OrientationEventListener. The problem is that it triggers to fast. I am doing UI changes and they happen before the landscape is being redrawn, and it looks bad. I could just add some delay on the changes but depending on the phone that change could last more or less. For the onConfigurationChanged the timing is perfect, but of course it only works for portrait to landscape or

Rotate totally Landscape view when movie play in VLCPlayer with swift 3

别等时光非礼了梦想. 提交于 2019-12-02 08:07:35
I would like to rotate my view controller when movie play. My question might be duplicate but I tried many ways when I find in stack overflow. But all codes do not work. May be I put the codes in wrong way. override var shouldAutorotate: Bool { return false } override var supportedInterfaceOrientations: UIInterfaceOrientationMask { //return[.portrait,.landscapeRight] return .landscapeLeft } override var preferredInterfaceOrientationForPresentation: UIInterfaceOrientation { //return UIInterfaceOrientation.landscapeRight return .landscapeLeft } I put this code to vlcplayerviewcontroller.swift

Only support for landscape Interface orientation

廉价感情. 提交于 2019-12-02 06:06:06
I have application that uses landscape right orientation. In view controllers I use: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); } But, If user locks iphone or ipad to portrait orientation, screen is displayed as portrait, not landscape. Also, in info.plist file I defined only Right Landscape orientation as supported one. Try setting the UIInterfaceOrientation key in your Info.plist to UIInterfaceOrientationLandscapeRight . That

Does Everyplay support Landscape in iOS6?

末鹿安然 提交于 2019-12-02 01:38:47
I'm integrating Everyplay with my Cocos2d Game.My game only support Landscape orientation. Everything goes well on iPad. But When i test on iPhone(iOS6),it throws exception as following when I call "[[Everyplay sharedInstance] showEveryplay]": reason: 'Supported orientations has no common orientation with the application, and shouldAutorotate is returning YES' I know orientation mechanism changed in iOS6.So i add this method: -(BOOL)shouldAutorotate{ return YES; } -(NSUInteger)supportedInterfaceOrientations{ return UIInterfaceOrientationMaskLandscape; } -(NSUInteger)application:(UIApplication

how to use UIImagePickerController in an app which support Landscape orientation only in iOS-6?

隐身守侯 提交于 2019-12-02 00:05:24
问题 I am developing an app which supports Landscape orientation only. It uses an UIImagePickerController to pick images and/or videos from the library. App is functioning fine in iOS-5 or before but it gets crashed when I try to present image picker controller.It gives the following message after crashing: * Terminating app due to uncaught exception 'UIApplicationInvalidInterfaceOrientation', reason: 'Supported orientations has no common orientation with the application, and shouldAutorotate is

Android, front and back camera Orientation , Landscape

牧云@^-^@ 提交于 2019-12-01 16:37:50
In my camera app, you can switch between the front and back camera. When I take picture with the back camera the picture is the same like the preview shows. But when I switch to the front camera, the picture is mirrorrd.I think it has something to do that front and back camera is in landscape mode. I have tried almost every given answers on SO. It would really help if someone could point me in the right directions. Maikel Bollemeijer I found the answer , doing mCamera.setDisplayOrientationa(int degrees); did not help. I had to mirror the generated bitmap in order to get the result I wanted. I

Using RelativeLayout dynamically and setting margins in px, dp, inch, mm

梦想与她 提交于 2019-12-01 15:50:09
My application is just a modified ImageViewer with the options of zooming and dragging. Containing that modified Imageviewer there is a RelativeLayout (that I want to use as an AbsoluteLayout). Then, new elements can be added to the layout to situate them in certain points of the image. The position (x, y) in pixels of the elements is in a database so I guess there is no other way that adding them programmatically, and not with XML. Then the position of those elements is updated every time that a dragging or zooming action is performed. The problem is that somehow the pixels of the image are

Using RelativeLayout dynamically and setting margins in px, dp, inch, mm

别说谁变了你拦得住时间么 提交于 2019-12-01 15:29:21
问题 My application is just a modified ImageViewer with the options of zooming and dragging. Containing that modified Imageviewer there is a RelativeLayout (that I want to use as an AbsoluteLayout). Then, new elements can be added to the layout to situate them in certain points of the image. The position (x, y) in pixels of the elements is in a database so I guess there is no other way that adding them programmatically, and not with XML. Then the position of those elements is updated every time

Android, front and back camera Orientation , Landscape

蹲街弑〆低调 提交于 2019-12-01 15:21:54
问题 In my camera app, you can switch between the front and back camera. When I take picture with the back camera the picture is the same like the preview shows. But when I switch to the front camera, the picture is mirrorrd.I think it has something to do that front and back camera is in landscape mode. I have tried almost every given answers on SO. It would really help if someone could point me in the right directions. 回答1: I found the answer , doing mCamera.setDisplayOrientationa(int degrees);