How to improve character control for my 3D game?
Since I changed from the helper class CharacterControl to the new BetterCharacterControl I notice some improvements such as pushing other characters is working but my main character has started sliding over steps and can't climb higher steps. I must jump the step above which is not the right way of playing, it should be just walking over. The old helper class CharacterControl had a default way of not sliding, just walking over steps and I think it can be corrected by altering the code where I create the main character. private void createNinja() { ninjaNode = (Node) assetManager .loadModel(