How to handle and include headers and libraries for building a Visual Studio 2010 solution on different machines
问题 I have a Visual Studio 2010 solution, that needs to include 4 different third party libraries and headers. These third party dependencies are installed separately before being included. So the include paths for headers and libraries are different on different machines. Now, what I want to have is to have my solution built by different developers on different machines to have the dependencies included with these tools' path include with minimum work and more smoothly. I have come across the