How to import an fbx in Unity correctly?
问题 I've modelled an object and exported as fbx. After I import the asset in Unity, some artefacts show up. The artefacts seem to be related to Unity import and not do the fbx file as the model viewed in Windo3d 3d viever seem to have no issues. Thank you a lot! Object in Blender Edit mode Object in Blender Object mode Object in Windows 3d Object in Unity 回答1: It looks like a triangle winding problem. The order of the vertices in a triangle, when combined with their visual orientation, can be