C# TCP Hole Punching - Clients not connecting
问题 I've been working on a P2P application which requires TCP Hole Punching. I've written most of the code (I believe) up to getting the clients to connect, unfortunately there's something I'm not doing right since they won't connect. I'm providing the C# code I'm using, it's a c# console application, the Server is written in JavaScript and uses NodeJS, I won't include the code here since I'm not having any issues with it and it's only being used to send the Clients each others details. Where an