GPU-based search for all possible paths between two nodes on a graph
问题 My work makes extensive use of the algorithm by Migliore, Martorana and Sciortino for finding all possible simple paths, i.e. ones in which no node is encountered more than once, in a graph as described in: An Algorithm to find All Paths between Two Nodes in a Graph. (Although this algorithm is essentially a depth-first search and intuitively recursive in nature, the authors also present a non-recursive, stack-based implementation.) I'd like to know if such an algorithm can be implemented on