Why does my code run slower with multiple threads than with a single thread when it is compiled for profiling (-pg)?
问题 I'm writing a ray tracer. Recently, I added threading to the program to exploit the additional cores on my i5 Quad Core. In a weird turn of events the debug version of the application is now running slower, but the optimized build is running faster than before I added threading. I'm passing the "-g -pg" flags to gcc for the debug build and the "-O3" flag for the optimized build. Host system: Ubuntu Linux 10.4 AMD64. I know that debug symbols add significant overhead to the program, but the