goliath

「网易官方」极客战记(codecombat)攻略-游戏开发1-森林入侵forest-incursion

穿精又带淫゛_ 提交于 2020-03-05 21:04:23
(点击图片进入关卡) Okar 慢而弱。让他变快变强! 简介 调用 spawnPlayerXY() 会返回一个可用于程序修改的英雄对象。 你可以修改英雄的属性,例如最大速度 maxSpeed 、最大生命值 maxHealth 、生命值 health 、攻击伤害值attackDamage ! player = game.spawnPlayerXY("goliath", 20,20) player.maxSpeed = 12 player.maxHealth = 300 player.health = 300 player.attackDamage = 9000 默认代码 # Okar需要干掉这些讨人厌的矮人! # 不幸的是,他速度很慢,而且攻击伤害很低。 # 不过,作为游戏开发者,你能够完全控制游戏世界! # 将Okar的属性提高,方便他屠戮食人魔! # 您可以在DOC面板上找到单位的默认值。 game.addDefeatGoal() game.addSurviveGoal() player = game.spawnPlayerXY("goliath", 12, 10) # 使用spawnPlayerXY(type, x, y)来生成一个英雄。 player.maxSpeed = 25 # 增加英雄的maxHealth,让他能够更持久地作战。 # 增加英雄的attackDamage

PUT method return 405 in RSpec test for API

混江龙づ霸主 提交于 2019-12-12 02:29:44
问题 I am building RESTful web server using Goliath-Grape and using RSpec for TDD. When make the API PUT call (/api/v1/users/:id) to update an existing record from the browser I get the expected 204 response. But when I test the same API call through RSpec I get back 405. And the response header looks like this: PUT /api/v1/users/:id {"ALLOW"=>"OPTIONS, POST, GET, HEAD", "CONTENT_TYPE"=>"text/plain", "CONTENT_LENGTH"=>"0", "SERVER"=>"Goliath", "DATE"=>"Fri, 09 Aug 2013 01:37:09 GMT"} Code snippet

using the postgresql gem async

梦想与她 提交于 2019-12-03 06:22:59
问题 I'm using Goliath (which is powered by eventmachine) and the postgres gem pg , currently I'm using the pg gem in a blocking way: conn.exec('SELECT * FROM products') (for example) and I'm wondering whether there is a better way to connect to a postgres database? 回答1: The pg library provides full support for PostgreSQL's asynchronous API. I've added an example of how to use it to the samples/ directory: #!/usr/bin/env ruby require 'pg' # This is a example of how to use the asynchronous API to