What does major and minor mean in OpenGL with GLFW?
问题 I was creating an OpenGL window with GLFW on some Dell PC that used integrated graphics. I thought that major means maximum and minor means minimum. However having a restricted version range of (3,3) works but a range that contains it such as (4,2) fails. Example: //fails glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); //fails glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); //success glfwWindowHint