Using C(++) in a Go application for performance
问题 I've started studying Go a couple of days ago and came by its CGO thing and the gccgo compiler. From my understanding this allows a Go program to compile using the Go compiler and compile C libraries using a C compiler and reference those libraries from inside a Go program. This is really interesting to me because this allows us to leverage C's performance (if needed) from our main program with little overhead. However I'm not sure how little that is, so I'm asking here: Are there cases where