How much footprint does C++ exception handling add
问题 This issue is important especially for embedded development. Exception handling adds some footprint to generated binary output. On the other hand, without exceptions the errors need to be handled some other way, which requires additional code, which eventually also increases binary size. I\'m interested in your experiences, especially: What is average footprint added by your compiler for the exception handling (if you have such measurements)? Is the exception handling really more expensive