How to loop FLV seamlessly
I am playing looped FLVs in the "standard way": netstream.addEventListener(NetStatusEvent.NET_STATUS, onStatus); ... public function onStatus(item:Object):void { if (item.info.code == "NetStream.Play.Stop") { if (loop) netstream.seek(0); } When played through Flash CS 5.5 authoring tool (Test Movie or Debug Movie), the videos loop seamlessly. But! When played in the browser or standalone debug Flash player (both v.11.2.202.233) there is an abnormal pause of about 1 sec before the video "rewinds" . Is this a bug with the latest Flash player? For People who have the same issue, try changing the