flex-mobile

Upload Library or captured images on iOS with Flex Mobile 4.6

梦想的初衷 提交于 2019-12-01 01:28:54
Does anyone have any experience with the Camera APIs in Flex 4.6 with iOS? I'm running into a lot of setup issues and the documentation is lacking. I'm trying to setup an image upload component where a user can either capture a new photo or choose an existing from their library. For capturing, there seems to be a huge hang (like 10 seconds where the app just sits non-responsive) when the image is being saved as a JPEG, and I'm using the Alchemy swc. private var cam:CameraUI; protected function takePhotoHandler(event:MouseEvent):void { if(CameraUI.isSupported) { cam = new CameraUI(); cam

Upload Library or captured images on iOS with Flex Mobile 4.6

ⅰ亾dé卋堺 提交于 2019-11-30 19:07:44
问题 Does anyone have any experience with the Camera APIs in Flex 4.6 with iOS? I'm running into a lot of setup issues and the documentation is lacking. I'm trying to setup an image upload component where a user can either capture a new photo or choose an existing from their library. For capturing, there seems to be a huge hang (like 10 seconds where the app just sits non-responsive) when the image is being saved as a JPEG, and I'm using the Alchemy swc. private var cam:CameraUI; protected

AIR 3 Native Extensions for Android - Can I/How to include 3rd party libraries?

久未见 提交于 2019-11-27 04:52:30
With all the new hype surrounding native extension support in AIR 3, I haven't found a single thing that confirms or denies it is possible to include and use an external JAR inside the native Android implementation. All of the examples basically showcase the ability to hook into the built-in Android APIs. But what if someone wants to use one of hundreds of libraries that make it easier? Certainly it seems like this should be possible. I'll try to outline what I've done and maybe someone will spot a flaw: Successfully created native Android library, using compiled-in imports from 3rd party