flash

Which Flash/Actionscript IDE to use — if one should be used at all?

故事扮演 提交于 2020-01-30 06:36:46
问题 I've always used the built-in IDE, but I've been gone from Flash since ActionScript 2.0 in Flash MX... I'm coming back to Flash, and I notice there's a number of IDE's (some of which cost more than the Flash upgrade). So... question for Flash/Actionscript 3 developers -- which IDE to use, if at all? 回答1: Hands down, definitely use an IDE for ActionScript. We use (and I recommend) Flash Builder 4. ActionScript 2 In older versions of ActionScript (like Flash MX that you're familiar with), an

Which Flash/Actionscript IDE to use — if one should be used at all?

荒凉一梦 提交于 2020-01-30 06:36:05
问题 I've always used the built-in IDE, but I've been gone from Flash since ActionScript 2.0 in Flash MX... I'm coming back to Flash, and I notice there's a number of IDE's (some of which cost more than the Flash upgrade). So... question for Flash/Actionscript 3 developers -- which IDE to use, if at all? 回答1: Hands down, definitely use an IDE for ActionScript. We use (and I recommend) Flash Builder 4. ActionScript 2 In older versions of ActionScript (like Flash MX that you're familiar with), an

标准SPI、DUAL SPI、Quad SPI;NorFlash、NandFlash、eMMC闪存的比较与区别

泪湿孤枕 提交于 2020-01-29 01:04:49
标准SPI 标准SPI通常就称SPI,它是一种串行外设接口规范,有4根引脚信号:clk , cs, mosi, miso Dual SPI 它只是针对SPI Flash而言,不是针对所有SPI外设。对于SPI Flash,全双工并不常用,因此扩展了mosi和miso的用法,让它们工作在半双工,用以加倍数据传输。也就是对于Dual SPI Flash,可以发送一个命令字节进入dual mode,这样mosi变成SIO0(serial io 0),mosi变成SIO1(serial io 1),这样一个时钟周期内就能传输2个bit数据,加倍了数据传输 Qual SPI 与Dual SPI类似,也是针对SPI Flash,Qual SPI Flash增加了两根I/O线(SIO2,SIO3),目的是一个时钟内传输4个bit 所以对于SPI Flash,有标准spi flash,dual spi , qual spi 三种类型,分别对应3-wire, 4-wire, 6-wire,在相同clock下,线数越多,传输速率越高。 btw:spi flash一般为NOR Flash 快闪存储器(英语:Flash Memory),是一种电子式可清除程序化只读存储器的形式,允许在操作中被多次擦或写的存储器。这种科技主要用于一般性数据存储,以及在电脑与其他数字产品间交换传输数据,如储存卡与U盘

开发板刷系统

给你一囗甜甜゛ 提交于 2020-01-26 14:08:12
自从学习Linux,这是我第二次拿出开发板了,果然嵌入式Linux的学习相比但单片机的学习更漫长且复杂,我也不知道自己最终会如何,刚好今天是大年初一,写笔记前顺便写个随笔小愿望: 2020,武汉加油!中国加油!愿人们早日战胜病魔,迎来美好的春天, 也祝父母:身体健康,开心快乐每一天 baby:2020也是爱你的一年,祝这个开心果越来越美腻,感谢我能遇到对的人。 自己:Linux小白成长之路一切顺利! 下面开始切入正题了 依旧参考朱老师的PPT和笔记 一、什么是刷系统 刷系统就是利用刷机工具,向开发板中烧录预先编译好的系统镜像,使之在开发板上运行起来。 二、串口输出的意义(做系统控制台) 串口是一种硬件通信口,很多年前的时候串口是CPU之间进行通信的主要接口。但是现在因为串口通信的速度很低,所以现在串口主要是用来做程序输出监控、调试。 桌面电脑可以打开一个虚拟控制台,嵌入式系统一般是用串口来做控制台的。一般是用一根串口线连接开发板的串口和我们笔记本电脑的串口,然后在电脑上打开一个串口监视,这样开发板上的串口输出内容就可以在电脑上看到。还可以通过监视终端向开发板输入一些控制命令由开发板执行。常用的串口监视软件有:超级终端、SecureCRT、minicom 三、安装USB转串口线的驱动 本来电脑都是有串口的(DM9接口),但是现在大家都用笔记本没有串口了,所以这种串口连接线用不了

Nand flash和Nor flash

限于喜欢 提交于 2020-01-26 11:29:07
NOR 和 NAND 是现在市场上两种主要的非易失闪存技术 。 flash 按照内部存储结构不同,分为两种: nor flash 和 nand flash 。 1、Nand Flash   在工艺制程方面分 NAND flash 有两种类型: MLC 和 SLC 。 MLC 和 SLC 属于两种不同类型的 NAND FLASH 存储器。 SLC 全称是 Single-Level Cell ,即单层单元闪存,而 MLC 全称则是 Multi-Level Cell ,即为多层单元闪存。 它们之间的区别,在于 SLC 每一个单元,只能存储一位数据, MLC 每一个单元可以存储两位数据, MLC 的数据密度要比 SLC 大一倍。在页面容量方面分 NAND 也有两种类型:大页面 NAND flash (如: HY27UF082G2B )和小页面 NAND flash (如 :K9F1G08U0A )。 这两种类型在页面容量,命令序列、地址序列、页内访问、坏块标识方面都有很大的不同,并遵循不同的约定所以在移植驱动时要特别注意。 2、Nor Flash    在通信方式上 Nor Flash 分为两种类型: CFI Flash 和 SPI Flash 。 CFI Flash   CFI Flash 英文全称是 common flash interface, 也就是公共闪存接口

Can I pass parameters from and external .swf using Actionscript 3.0?

不问归期 提交于 2020-01-25 20:51:21
问题 I have a main .fla file that I am using to load a sequence of three games. If the user wins a game, they go on to the next game. Is it in any way possible to pass to the main project whether the user has won the game? I have tried using loader.content, but that does not seem to be working. I am using Flash CS3. 回答1: You can pass data to and from loaded swfs no problem. What it sounds like you are trying to do is communicate from the loaded swf to the loading swf. The ideal way to do this is

Flash AS3, import old version of class

风格不统一 提交于 2020-01-25 20:28:04
问题 I am writing an .as file with a class in it, and using import to make it available in my .fla's code. At first it worked fine. An in some of my .fla files, it still works fine. But, one of my files is using an old version of the class, and ignoring any changes I make. I've tried commenting out the import of the class, to see if I'd get a compiler error, but it doesn't give me an error. It still instantiates the old version of the class. I've tried Clear Publish Cache , but it again still uses

autoplay youtube video

牧云@^-^@ 提交于 2020-01-25 18:52:24
问题 i have a site and in the home page i have an embedded youtube video, the div that is containing the player is initially hidden(display:none), so, when a button(video) is clicked, i hide the content of the page and show the youtube player, all works ok, but i would love that when the button(video) is clicked, the player shows up and start to reproduce the video automatically, but i've faild in each attempt, i'm using a code that i find in other web and made some changes swfobject.addLoadEvent(

autoplay youtube video

坚强是说给别人听的谎言 提交于 2020-01-25 18:52:13
问题 i have a site and in the home page i have an embedded youtube video, the div that is containing the player is initially hidden(display:none), so, when a button(video) is clicked, i hide the content of the page and show the youtube player, all works ok, but i would love that when the button(video) is clicked, the player shows up and start to reproduce the video automatically, but i've faild in each attempt, i'm using a code that i find in other web and made some changes swfobject.addLoadEvent(

autoplay youtube video

坚强是说给别人听的谎言 提交于 2020-01-25 18:52:06
问题 i have a site and in the home page i have an embedded youtube video, the div that is containing the player is initially hidden(display:none), so, when a button(video) is clicked, i hide the content of the page and show the youtube player, all works ok, but i would love that when the button(video) is clicked, the player shows up and start to reproduce the video automatically, but i've faild in each attempt, i'm using a code that i find in other web and made some changes swfobject.addLoadEvent(