flash-cs6

How to set objects on a androidH runner game

安稳与你 提交于 2020-01-06 19:29:56
问题 I am trying to develop a android runner game for school purpose.. I am still new to this and please I need your assistance.. You guys can view my CS5flash file at >>> http://www.filedropper.com/test_37 The obstacles and coins are on random. But the obstacles and coins are overlapping each other.. Which is very bad for a runner game because it looks very bad and the gameplay gets very very complicated. How can i fix it??. Is there any way to fix it?. And i am also thinking if I can set the

Showing main menu over objects / movieclips?

女生的网名这么多〃 提交于 2020-01-06 07:54:06
问题 I am creating a game in Flash and I am creating a main menu for the game (With buttons like 'Play', 'How to Play', 'Hiscores' etc.) and was wondering what is the best way to go about it? All of my Actionscript code is in external .as files and I've used classes throughout but I was having trouble figuring out how to get it so that the menu will be shown as soon as the game is ran. The main problem is that there are timers in my game that have event handlers attached to them and I was trying

Showing main menu over objects / movieclips?

允我心安 提交于 2020-01-06 07:53:05
问题 I am creating a game in Flash and I am creating a main menu for the game (With buttons like 'Play', 'How to Play', 'Hiscores' etc.) and was wondering what is the best way to go about it? All of my Actionscript code is in external .as files and I've used classes throughout but I was having trouble figuring out how to get it so that the menu will be shown as soon as the game is ran. The main problem is that there are timers in my game that have event handlers attached to them and I was trying

Showing main menu over objects / movieclips?

南笙酒味 提交于 2020-01-06 07:53:03
问题 I am creating a game in Flash and I am creating a main menu for the game (With buttons like 'Play', 'How to Play', 'Hiscores' etc.) and was wondering what is the best way to go about it? All of my Actionscript code is in external .as files and I've used classes throughout but I was having trouble figuring out how to get it so that the menu will be shown as soon as the game is ran. The main problem is that there are timers in my game that have event handlers attached to them and I was trying

How to change your app's target API using flash CS6

[亡魂溺海] 提交于 2020-01-04 07:51:50
问题 I tried uploading APK to google play but get this error: Your app currently targets API level 21 and must target at least API level 26 to ensure it is built on the latest APIs optimized for security and performance. Change your app's target API level to at least 26 How would one change the API level in Flash CS6? 回答1: To specify an Android target SDK for your Adobe AIR Android application you need to add the uses-sdk node to your manifest additions in your application descriptor. You can add

As3 flash error “Cannot access a property or method of a null object reference”

杀马特。学长 韩版系。学妹 提交于 2019-12-24 17:43:10
问题 im trying to do a couple of basic games on flash that consist in random numbers but im receiving this error every time i run my scene: TypeError: Error #1009: Cannot access a property or method of a null object reference. at capacitacion_fla::MainTimeline/frame1() TypeError: Error #1009: Cannot access a property or method of a null object reference. at capacitacion_fla::MainTimeline/frame1() at flash.display::MovieClip/gotoAndStop() at capacitacion_fla::MainTimeline/fl

As3 flash error “Cannot access a property or method of a null object reference”

断了今生、忘了曾经 提交于 2019-12-24 17:41:48
问题 im trying to do a couple of basic games on flash that consist in random numbers but im receiving this error every time i run my scene: TypeError: Error #1009: Cannot access a property or method of a null object reference. at capacitacion_fla::MainTimeline/frame1() TypeError: Error #1009: Cannot access a property or method of a null object reference. at capacitacion_fla::MainTimeline/frame1() at flash.display::MovieClip/gotoAndStop() at capacitacion_fla::MainTimeline/fl

upload image on twitpic using as3

孤街醉人 提交于 2019-12-23 03:41:30
问题 how I can upload image on twitpic using as3 and flash professorial cs6 and i try the code below and nothing happened Thank's in advance import flash.net.FileReference; import flash.filesystem.File; import flash.filesystem.FileMode; import flash.filesystem.FileStream; import flash.utils.ByteArray; var urlVars:URLVariables = new URLVariables(); urlVars.username = "xxxx"; urlVars.password = "xxxxx"; var urlRequest:URLRequest = new URLRequest("http://twitpic.com/api/upload"); urlRequest.method =

upload image on twitpic using as3

狂风中的少年 提交于 2019-12-23 03:41:19
问题 how I can upload image on twitpic using as3 and flash professorial cs6 and i try the code below and nothing happened Thank's in advance import flash.net.FileReference; import flash.filesystem.File; import flash.filesystem.FileMode; import flash.filesystem.FileStream; import flash.utils.ByteArray; var urlVars:URLVariables = new URLVariables(); urlVars.username = "xxxx"; urlVars.password = "xxxxx"; var urlRequest:URLRequest = new URLRequest("http://twitpic.com/api/upload"); urlRequest.method =

Air for Android: Animation causes lagging in my game

本小妞迷上赌 提交于 2019-12-20 07:33:01
问题 I'm making a game in cs6 air for android. When I make animations for my game, I use the 3D software blender. In blender I make an animation, and then render it as a sequence of PNG images, which I import to Flash CS6. So if I'm making a walk animation for my character, I make around 30 png images i blender, and import them as a sequence. This works pretty well most of the time, but I have a problem with some of the animations I made. As an example I have an animation of an enemy that explodes