flash-10

FileReference.save() duplicates ByteArray

依然范特西╮ 提交于 2020-01-03 05:51:24
问题 I've encountered a memory problem using FileReference.save(). My Flash application generates of a lot of data in real-time and needs to save this data to a local file. As I understand, Flash 10 (as opposed to AIR) does not support streaming to a file. But, what's even worse is that FileReference.save() duplicates all the data before saving it. I was looking for a workaround to this doubled memory usage and thought about the following approach: What if I pass a custom subclass of ByteArray as

Not Detecting Flash 10: World's Most Widespread Web Video Bug?

喜你入骨 提交于 2020-01-02 14:53:43
问题 Here's the Question: What is the best way to make sure that your requirement for Flash Version "x" on a site will properly detect presence of later-version Adobe Flash Player Version "10" (or "1y" for that matter)? Now here's the mystery: Why are so many sites that require Flash Player versions 8 and 9 or better failing to detect Flash Player version 10? And here's the juicy background, in technicolor screen captures in my post, "WTF: The Adobe Flash Version 1x Crisis." UPDATE 2: I have since

Compile for Flash 10.1 in Flash Professional CS6

强颜欢笑 提交于 2019-11-30 07:01:58
I'm currently working on a project for a Samsung Smart TV. This project will require Flash, and the specifications state to compile for Flash 10.1 if I want to use it on the TV. However, I'm looking at the publishing options in Flash Professional CS6, and I'm only given the option for 10.3, instead of 10, 10.1, or whatever other subversions of Flash 10. (I'm given the options for Flash 9, 8, 11, and more, though). Is there any way to force CS6 to compile for Flash 10.1? Let me preface this by stating I don't have CS6; however, I assume it'd be the same as overlaying a player in previous

Compile for Flash 10.1 in Flash Professional CS6

故事扮演 提交于 2019-11-29 08:22:57
问题 I'm currently working on a project for a Samsung Smart TV. This project will require Flash, and the specifications state to compile for Flash 10.1 if I want to use it on the TV. However, I'm looking at the publishing options in Flash Professional CS6, and I'm only given the option for 10.3, instead of 10, 10.1, or whatever other subversions of Flash 10. (I'm given the options for Flash 9, 8, 11, and more, though). Is there any way to force CS6 to compile for Flash 10.1? 回答1: Let me preface

Does Flash10 + p2p really work?

不羁岁月 提交于 2019-11-28 18:28:34
I've been googling around and I still can't get it. Some people say: here you go, just use it. Others claim it has certain restrictions that does not allow you to use p2p the way you want it in Flash. So, here's a simple question: is it possible to implement a Flash10 application, that uses some of the existing torrent files to stream video/audio right into the user's browser? If no - why? Is there any possible workaround for this 'no'? If yes - what are the difficulties of the implementation and why have no one actually done it yet? back2dos The answer is pretty much no ... well, it's just no

Does Flash10 + p2p really work?

好久不见. 提交于 2019-11-27 11:22:23
问题 I've been googling around and I still can't get it. Some people say: here you go, just use it. Others claim it has certain restrictions that does not allow you to use p2p the way you want it in Flash. So, here's a simple question: is it possible to implement a Flash10 application, that uses some of the existing torrent files to stream video/audio right into the user's browser? If no - why? Is there any possible workaround for this 'no'? If yes - what are the difficulties of the implementation