facebook-audience-network

ClassNotFoundException: “androidx.work.impl.WorkManagerInitializer”

谁说我不能喝 提交于 2021-02-08 19:59:35
问题 A new exception appeared on some devices after upgrading Google AdMob Ads library version 19.4.0 to 19.5.0: Caused by java.lang.ClassNotFoundException Didn't find class "androidx.work.impl.WorkManagerInitializer" on path: ... dalvik.system.BaseDexClassLoader.findClass (BaseDexClassLoader.java:196) androidx.core.app.CoreComponentFactory.instantiateProvider (CoreComponentFactory.java) android.app.ActivityThread.installProvider (ActivityThread.java:7213) android.app.ActivityThread

FB ads not loaded when i update FAN to 6.2.0 but ad loaded & shown on 5.+ sdk with same code

為{幸葍}努か 提交于 2021-02-07 04:17:03
问题 I works on integrating ads. But unfortunently When I update sdk to 6.2.0 Ads not loaded (No message appears) But on same code i change sdk to 5.+, Ads loaded and shown implementation 'com.facebook.android:audience-network-sdk:6.2.0' [Not loaded] implementation 'com.facebook.android:audience-network-sdk:5.+' [Loaded and shown] adView = new AdView(this, MainActivity.this.getString(R.string.facebook_banner_id), AdSize.BANNER_HEIGHT_50); // Find the Ad Container LinearLayout adContainer =

FB ads not loaded when i update FAN to 6.2.0 but ad loaded & shown on 5.+ sdk with same code

早过忘川 提交于 2021-02-07 04:15:34
问题 I works on integrating ads. But unfortunently When I update sdk to 6.2.0 Ads not loaded (No message appears) But on same code i change sdk to 5.+, Ads loaded and shown implementation 'com.facebook.android:audience-network-sdk:6.2.0' [Not loaded] implementation 'com.facebook.android:audience-network-sdk:5.+' [Loaded and shown] adView = new AdView(this, MainActivity.this.getString(R.string.facebook_banner_id), AdSize.BANNER_HEIGHT_50); // Find the Ad Container LinearLayout adContainer =

Failed to install pod: Undefined symbols for architecture x86_64

旧时模样 提交于 2020-05-15 02:39:06
问题 According to AdMob documentation, in order to integrate with facebook audience network I need to install this pod: pod 'GoogleMobileAdsMediationFacebook' When I try to install it, I received an error: Undefined symbols for architecture x86_64: "_OBJC_CLASS_$_GADUnifiedNativeAdView", referenced from: objc-class-ref in FacebookAdapter(GADFBNativeAd.o) ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) Unfortunately I

In flutter, how to integrate facebook audience as mediation network with Admob?

时间秒杀一切 提交于 2020-04-30 06:33:59
问题 I am new to ad mediation. I have a flutter app and I have integrated admob using following admob_flutter plugin and its working fine on both Android and iOS. https://pub.dev/packages/admob_flutter Now I want to add facebook audience as mediation network. I have followed the steps in following tutorial provided by google to setup audience account and integration in Admob portal. https://developers.google.com/admob/android/mediation/facebook My confusion is about facebook audience sdk to

Facebook Audience Network with Too many Warnings on XCode 7

蹲街弑〆低调 提交于 2020-02-01 03:27:07
问题 I got a lot of warning relating to "No such file or directory" and "Could not resolve external type" when integrating FB Audience Network to my app. This method: https://forums.developer.apple.com/thread/17921 does NOT work for me. The only way to clear the warning is changing Debug Information Format (DEBUG_INFORMATION_FORMAT) = DWARF. But I need DSym to track the crash report. Do you guys have any solution ? if not... is it OK to ignore the warning ? Thanks for reading my question. 回答1: The

Facebook Banner Ad Issue in Unity

放肆的年华 提交于 2020-01-24 21:45:32
问题 I am using the facebook audience network in Unity for advertisement. I am currently facing an issue while showing facebook banner ads in unity. Just when i call banner ad show call. Exception triggers: java.lang.illegalargumentexception: adsize at com.facebook.ads.redexgen.x.8h.(:18251) Anybody knows how can I resolve this issue? Thanks in advance 回答1: I am also facing banner loading issue E/Unity (27746): AndroidJavaException: java.lang.IllegalArgumentException: adSize E/Unity (27746): java

FBAudienceNetwork : FBMediaView freeze ui when displaying video

不羁的心 提交于 2020-01-23 13:15:09
问题 When I do this code, the FbMediaView is like loading the ads video on the main thread but it's not freezing when displaying an image. I don't understand why ? let nativeAd = self.adsManager.nextNativeAd() let cell : AdHomeCell? = self.collectionView!.dequeueReusableCellWithReuseIdentifier("AdHomeCell", forIndexPath: indexPath) as? AdHomeCell cell?.createForAd(nativeAd) nativeAd?.registerViewForInteraction(cell!, withViewController: self) return cell I have the latest Facebook SDK (4.8.0) 回答1:

FBAudienceNetwork : FBMediaView freeze ui when displaying video

空扰寡人 提交于 2020-01-23 13:13:05
问题 When I do this code, the FbMediaView is like loading the ads video on the main thread but it's not freezing when displaying an image. I don't understand why ? let nativeAd = self.adsManager.nextNativeAd() let cell : AdHomeCell? = self.collectionView!.dequeueReusableCellWithReuseIdentifier("AdHomeCell", forIndexPath: indexPath) as? AdHomeCell cell?.createForAd(nativeAd) nativeAd?.registerViewForInteraction(cell!, withViewController: self) return cell I have the latest Facebook SDK (4.8.0) 回答1:

How to make the Facebook ads live?

我与影子孤独终老i 提交于 2020-01-23 11:28:16
问题 I have added Facebook audience network in my iOS App for native ads integration. Everything is working fine but there are only testing ads. I have added testDeviceKey for displaying ads if I try to remove this then no ads are displaying that is also making me confused. My code is - @implementation AdFeedsView FBNativeAd *nativeAd; static NSString *adPlacementId = @"xxxxxxxxx"; - (void)showNativeAd:(UIViewController *)vc { nativeAd = [[FBNativeAd alloc] initWithPlacementID:adPlacementId];