didselectrowatindexpath

To Segue or to didSelectRowAtIndexPath?

会有一股神秘感。 提交于 2019-12-03 09:08:30
问题 Below is the code that I am currently running. I have a storyboard setup with a nav controller and tableview controller and a view controller. I am trying to pass the name from the NSDictionary that I have setup for the Table to the detail view controller. Should I use prepareforsegue or didselectrowatindexpath and how would I get the name out of the dictionary to pass it along? #import "FMInboxViewController.h" #import "FMDetailViewController.h" @interface FMInboxViewController () @end

UITableView didSelectRowAtIndexPath add additional checkmark at tap

妖精的绣舞 提交于 2019-12-03 08:17:47
When i select a player in 'didSelectRowAtIndexPath' and add a checkmark on the selected row it adds an additional checkmark. If i tap row = 0 it adds a checkmark to row = 0 and row = 11. This means that two row's are marked by one tap. If i tap row = 1 it adds an extra checkmark to row = 10 so it adds checkmark 10 rows forward. It seems like it only add the checkmark as the player does not get into the actual player-list. Any help would be very much appreciated. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView

Swift: UICollectionView selecting cell indexPath issues

两盒软妹~` 提交于 2019-12-03 07:34:50
问题 I am trying to do a Collection View whereby someone selects a cell and for each selection it takes them to another View Controller that holds content of the selection. However I'm running into difficulties as once I apply this line of code to didSelectItemAtIndexPath ; self.performSegueWithIdentifer("showDetail", sender: self) and then run it in the Simulator the cell selection is working according the indexPath but its remembering the selections each time I select new cell . So for example

didSelectRowAtIndexPath returns wrong IndexPath

旧时模样 提交于 2019-12-03 04:08:18
I have encountered a really puzzling bug. The first row of my UITableView returns 1 and the second one returns 0 in the indexPath! How is that even possible? In my `-(void)viewDidLoad` everything is still fine. I am highlighting the first row successfully with currentRow = 0; [tableView selectRowAtIndexPath:[NSIndexPath indexPathForRow:currentRow inSection:0] animated:NO scrollPosition:UITableViewScrollPositionNone]; I have the variable currentRow for tracking which row is selected (another control changes according to which one is currently selected). Now in my `didDeselectRowAtIndexPath`

To Segue or to didSelectRowAtIndexPath?

天大地大妈咪最大 提交于 2019-12-02 23:24:12
Below is the code that I am currently running. I have a storyboard setup with a nav controller and tableview controller and a view controller. I am trying to pass the name from the NSDictionary that I have setup for the Table to the detail view controller. Should I use prepareforsegue or didselectrowatindexpath and how would I get the name out of the dictionary to pass it along? #import "FMInboxViewController.h" #import "FMDetailViewController.h" @interface FMInboxViewController () @end @implementation FMInboxViewController @synthesize keyArray; @synthesize tableArray; @synthesize

Swift: UICollectionView selecting cell indexPath issues

放肆的年华 提交于 2019-12-02 21:02:55
I am trying to do a Collection View whereby someone selects a cell and for each selection it takes them to another View Controller that holds content of the selection. However I'm running into difficulties as once I apply this line of code to didSelectItemAtIndexPath ; self.performSegueWithIdentifer("showDetail", sender: self) and then run it in the Simulator the cell selection is working according the indexPath but its remembering the selections each time I select new cell . So for example each cell has a photo and label and if I select the first cell in the indexPath the segue takes me first

No didSelectRowAtIndexPath() in tableView when editing

为君一笑 提交于 2019-12-02 09:58:30
问题 I want to call didSelectRowAtIndexPath() , but the event won't be fired, when I'm in edit-mode. This is my code: override func viewDidLoad() { tableView.delegate = self tableView.dataSource = self } override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) { self.tableView.deselectRowAtIndexPath(indexPath, animated:true) let data = fetchedResultsController.objectAtIndexPath(indexPath) as! NSManagedObject ... } @IBAction func updateButtonClicked(sender:

No didSelectRowAtIndexPath() in tableView when editing

微笑、不失礼 提交于 2019-12-02 05:28:07
I want to call didSelectRowAtIndexPath() , but the event won't be fired, when I'm in edit-mode. This is my code: override func viewDidLoad() { tableView.delegate = self tableView.dataSource = self } override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) { self.tableView.deselectRowAtIndexPath(indexPath, animated:true) let data = fetchedResultsController.objectAtIndexPath(indexPath) as! NSManagedObject ... } @IBAction func updateButtonClicked(sender: AnyObject) { toggleEditing() } func toggleEditing() { if self.editing { super.setEditing(false, animated:

Regarding implementation of multi component dependent uipickerview

风流意气都作罢 提交于 2019-12-02 00:42:24
问题 I am having trouble grasping the concept of multi component uipickerviews. I really would like to just OWN this subject. I would like to make a 4 component pickerview with components that are dependent on one another. The first component is being populated from an array from my db, and that is showing up fine. I have all of the other info available in arrays, but I am just getting hung up on the dependent aspect of my pickerview. I figure the best way to make component 2's data depend on comp

didSelectRowAtIndexPath called after long press

半城伤御伤魂 提交于 2019-12-01 21:20:48
I have a uitableview right below a uitextfield that populates similar strings in a uitableview cell . The items get populated. However the didSelectRowAtIndexPath gets called after long press My UITableView (is embedded in UIScrollView) - didSelectRowAtIndexPath: only being called after long press on custom cell My view hierarchy: UIScrollView (outerscroll) Some other views and buttons UITexfield UITableView (tableView) My Code class MyViewController: BaseViewController , UITextFieldDelegate , UITableViewDelegate , UITableViewDataSource , UIGestureRecognizerDelegate { @IBOutlet weak var