What languages or methods allow graphics & music demos to fit in 64kb EXEs?
问题 How is it possible that in a 64kb compiled exe, these programs can generate such crazy visuals, complete with matching music? An example: Ars Nova By Phantom Lord (YouTube video of the demo running) This program's only 64kb in size! How did they do that? Are they using some sorts of pre-existing objects, shaders, etc. inside DirectX or something like that? What languages do they even use? Is there some sort of guide to this stuff? EDIT: Another mind-blowing demo. How? http://www.scene.org