decoding

Gmail API decoding messages in Javascript

爷,独闯天下 提交于 2019-12-03 03:57:46
I am having serious problems decoding the message body of the emails I get using the Gmail API. I want to grab the message content and put the content in a div. I am using a base64 decoder, which I know won't decode emails encoded differently, but I am not sure how to check an email to decide which decoder to use -- emails that say they are utf-8 encoded are successfully decoded by the base64 decoder, but not be a utf-8 decoder. I've been researching email decoding for several days now, and I've learned that I am a little out of my league here. I haven't done much work with coding around email

Meaning of “data_coding” field in SMPP

旧时模样 提交于 2019-12-03 01:48:34
What is the meaning of "data_coding" field in the SMPP protocol? I searched for this but couldn't find any helpful resource. In short, datacoding contains the information on how the text in an smpp SubmitSM (i.e. a typical SMS message) message is encoded. The SubmitSM packet contains a binary encoded body, and the dataCoding is how the text is stored in this body. The most important values are: 00000000 (0) - usually GSM7 (the default 7 bit encoding for messages, with a few characters that are encoded as two bytes), but technically could be something else 00000011 (3) for standard ISO-8859-1

Just want to decode the code into plain text

怎甘沉沦 提交于 2019-12-02 20:53:16
问题 We would like to know more about function get_rnd_iv() and md5_encrypt() these function for using 128bit encoding. Now here we just want to know how to decode that code into plain text... Here is my all code lines.. function get_rnd_iv($iv_len) { $iv = ''; while ($iv_len-- > 0) { $iv .= chr(mt_rand() & 0xff); } return $iv; } function md5_encrypt($plain_text, $password, $iv_len = 16) { $plain_text .= "\x13"; $n = strlen($plain_text); if ($n % 16) $plain_text .= str_repeat("\0", 16 - ($n % 16))

Reading binary file with python without knowing structure

╄→尐↘猪︶ㄣ 提交于 2019-12-02 17:28:16
问题 I have a binary file containing the position of 8000 particles. I know that each particle value should look like "-24.6151..." (I don't know with which precision the values are given by my program. I guess it is double precision(?). But when I try to read the file with this code: In: with open('.//results0epsilon/energybinary/energy_00004.dat', 'br') as f: buffer = f.read() print ("Lenght of buffer is %d" % len(buffer)) for i in buffer: print(int(i)) I get as output: Lenght of buffer is 64000

Detect whether HTML element contains a specific character entity

笑着哭i 提交于 2019-12-02 13:28:43
If I have markup like this: <div id="foo"></div> and I want to detect later whether div#foo still contains that same character entity, I'd like to be able to do so by comparing it to  rather than to  (which in my code base is rather obtuse for maintenance purposes). I've tried things like this (using jQuery): console.log($('<textarea />').html($('#foo').html()).val()); But that seems to still output the nice little square "what you talkin' 'bout" character rather than the desired  . I'm open to plain JavaScript or jQuery-specific solutions. You can use a Unicode entity in JavaScript. For

Reading binary file with python without knowing structure

依然范特西╮ 提交于 2019-12-02 11:36:21
I have a binary file containing the position of 8000 particles. I know that each particle value should look like "-24.6151..." (I don't know with which precision the values are given by my program. I guess it is double precision(?). But when I try to read the file with this code: In: with open('.//results0epsilon/energybinary/energy_00004.dat', 'br') as f: buffer = f.read() print ("Lenght of buffer is %d" % len(buffer)) for i in buffer: print(int(i)) I get as output: Lenght of buffer is 64000 10 168 179 43 ... I skip the whole list of values but as you can see those values are far away from

Conversion of Base64 Encoded into XSLX

强颜欢笑 提交于 2019-12-02 03:22:32
问题 I was looking into my Mail Server in Text version; There is saw an attachment of filename= xyz.xslx & Content-Transfer-Encoding: base-64 and after that there was stream of Base64 encoded Code. Initially the content-type was Content-Type: application/vnd.openxmlformats-officedocument.spreadsheetml.sheet; Now, Is it possible to convert the base-64 encoded string code to retrieve the xslx document? I tried using several online sites like base64decode.org but as the initial file type was xslx, it

converting unicode to actual character C# [duplicate]

杀马特。学长 韩版系。学妹 提交于 2019-12-02 01:18:16
This question already has an answer here: How to decode a Unicode character in a string 2 answers I have a string "Some string that I am using but Poacher\u2019s shows unicode!" I'm trying to have the Unicode convert into the ' character. Something like that should work : Encoding.UTF8.GetString(Encoding.Convert(Encoding.Unicode, Encoding.UTF8, Encoding.Unicode.GetBytes("Some string that I am using but Poacher\u2019s shows unicode!"))); Please see the Encoding class on MSDN. 来源: https://stackoverflow.com/questions/36611182/converting-unicode-to-actual-character-c-sharp

.NET Convert from string of Hex values into Unicode characters (Support different code pages)

早过忘川 提交于 2019-12-01 23:15:39
问题 I have a string of Hex values... String hexString = "8A65"; I need to convert this string into their Unicode equivalents. The tricky part is that I need to support different code pages and some code pages have '8A65' = one character whereas other code pages would convert it into two characters. I have no prior knowledge of which code page I will be using until I need to perform the conversion. I've tried all sorts of stuff such as byte[] original = Encoding.Unicode.GetBytes(hexString); byte[]

FFMPEG decoding artifacts between keyframes

流过昼夜 提交于 2019-12-01 22:14:18
问题 I'm currently experiencing artifacts when decoding video using ffmpegs api. On what I would assume to be intermediate frames, artifacts build slowly only from active movement in the frame. These artifacts build for 50-100 frames until I assume a keyframe resets them. Frames are then decoded correctly and the artifacts proceed to build again. One thing that is bothering me is I have a few video samples that are 30fps(h264) that work correctly, but all of my 60fps videos(h264) experience the