WebRTC uses always TURN outside our LAN
问题 My problem: I wrote a video chat application based on WebRTC. When two clients connect inside our LAN, they always get a Peer-to-Peer connection. But when a client from our LAN connects with a client outside our LAN it's always a Peer-to-TURN connection. When mobile devices connect with each other it's often TURN-to-TURN. What I expect: I know of symmetric NAT problems and expect 20% to 30% of all connections to require a TURN connection. But so far I never found any two clients outside of