Convert polygons into mesh
问题 I have a lot of polygons. Ideally, all the polygons must not overlap one other, but they can be located adjacent to one another. But practically, I would have to allow for slight polygon overlap ( defined by a certain tolerance) because all these polygons are obtained from user hand drawing input, which is not as machine-precised as I want them to be. My question is, is there any software library components that: Allows one to input a range of polygons Check if the polygons are overlapped