Why exactly do we need a “Circular Linked List” (singly or doubly) data structure?
Why exactly do we need a "Circular Linked List" (singly or doubly) data structure? What problem does it solve that is evident with simple Linked Lists (singly or doubly)? A simple example is keeping track of whose turn it is in a multi-player board game. Put all the players in a circular linked list. After a player takes his turn, advance to the next player in the list. This will cause the program to cycle indefinitely among the players. To traverse a circular linked list, store a pointer to the first element you see. When you see that element again, you have traversed the entire list. void