cgpoint

CGPointMake explanation needed?

早过忘川 提交于 2019-12-05 09:27:32
could anyone explain to me what CGPointMake does please? image.position = CGPointMake(80,200); id go = [MoveTo actionWithDuration:2 position:CGPointMake(190,460)]; for example this syntax above. I am not quite sure It's an inline function that populates a CGPoint struct with the values you pass in. Command-double-click CGPointMake in your code and you will be taken to the header, which shows the function: CG_INLINE CGPoint CGPointMake(CGFloat x, CGFloat y) { CGPoint p; p.x = x; p.y = y; return p; } 来源: https://stackoverflow.com/questions/1746378/cgpointmake-explanation-needed

CGPointMake in Swift

蓝咒 提交于 2019-12-04 22:16:30
How to use CGPointMake in Swift ? Is there an equivalent for it? I am getting an error: Use of unresolved identifier 'CGPointMake' Basically, I am trying to assign a position to a Sprite Kit node and cannot figure out how to do it in Swift. class PlayerSpaceship: Spaceship { func launchMissile() { var missile = Missile.playerMissile() // This line gives above mentioned error. missile.position = CGPointMake(0.0, 0.0) } } Use CGPoint(x: Float, y: Float) You call it a little differently, without the make. CGPoint(x: 10, y: 20) Xcode 6.3.1 shows 4 different Swift initializers for CGPoint. They are

Get Color of point in a SKScene swift

橙三吉。 提交于 2019-12-04 13:17:55
I need to get the color of a pixel/point for my game in Swift. So I tried to find a function that inputs a CGPoint and returns a Color, everything that I have found so far has only returned (0,0,0,0). I think that this is because I am doing this in my game scene class(which is an SKScene), and the scene is only being loaded by a view controller. Any Solutions? (If there is a better way to check if a sprite is touching a color that would work as well) Thanks in advance. Parth Adroja Add the below method: extension UIView { func getColor(at point: CGPoint) -> UIColor{ let pixel =

iOS get CGPoint from openCV cv::Point

佐手、 提交于 2019-12-04 11:26:45
问题 In the above image ,we can see point which are drawn on image ,by some openCV algorithm . I want to draw a UIView point on those points ,so that user can crop it. I am not getting how will I access those points so that i can add uiview points. I tried to read the cv::Point ,but value are just different(more) to the co-ordinate height and width. static cv::Mat drawSquares( cv::Mat& image, const std::vector<std::vector<cv::Point> >& squares ) { int max_X=0,max_Y=0; int min_X=999,min_Y=999; for(

How do I add a CGPoint to NSMutableArray?

房东的猫 提交于 2019-12-04 07:56:17
问题 I want to store my CGPoint to the NSMutable Array, so , I have method like this: [self.points addObject:CGPointMake(x, y)]; But I got the error, it said that : Incompatible type for argument 1 of "addObject". So, I check out the API, - (void)addObject:(id)anObject anObject The object to add to the end of the receiver's content. This value must not be nil. So, I think the " CGPointMake " can make a Object, but it can't be assigned. What happens? 回答1: The problem is that CGPoint is actually

Convert CGPoint from CGRect to other CGRect

懵懂的女人 提交于 2019-12-04 03:32:51
问题 I have placed one label on view and view's frame is CGRectMake(0,0,270,203) . Now I have to take screen shot of view with CGRectMake(0,0,800,600) . So I have to convert label from old rect to new rect . here is code which I used to take screen shot: CGRect rect = [view bounds]; UIGraphicsBeginImageContextWithOptions(rect.size,YES,0.0f); CGContextRef context = UIGraphicsGetCurrentContext(); [view.layer renderInContext:context]; UIImage *capturedImage = UIGraphicsGetImageFromCurrentImageContext

Turn two CGPoints into a CGRect

▼魔方 西西 提交于 2019-12-03 09:20:40
问题 How can I, given two different CGPoints , turn them into an CGRect ? Example: CGPoint p1 = CGPointMake(0,10); CGPoint p2 = CGPointMake(10,0); How can I turn this into a CGRect ? 回答1: This will take two arbitrary points and give you the CGRect that has them as opposite corners. CGRect r = CGRectMake(MIN(p1.x, p2.x), MIN(p1.y, p2.y), fabs(p1.x - p2.x), fabs(p1.y - p2.y)); The smaller x value paired with the smaller y value will always be the origin of the rect (first two arguments). The

CGPoint relative to view

老子叫甜甜 提交于 2019-12-03 08:24:12
问题 Consider a screen point (CGPoint) and a view (UIView), which is somewhere inside the view hierarchy (it can be a subview of other views). How can you convert the point to a point relative to the view's coordinates? 回答1: First, convert the point from screen coordinates to the coordinates of your main window: UIWindow *mainWindow = [[UIApplication sharedApplication] keyWindow]; CGPoint pointInWindowCoords = [mainWindow convertPoint:pointInScreenCoords fromWindow:nil]; Second, convert the point

How do I create a CGRect from a CGPoint and CGSize?

久未见 提交于 2019-12-03 05:28:32
问题 I need to create a frame for a UIImageView from a varying collection of CGSize and CGPoint , both values will always be different depending on user's choices. So how can I make a CGRect form a CGPoint and a CGSize ? Thank you in advance. 回答1: Two different options for Objective-C: CGRect aRect = CGRectMake(aPoint.x, aPoint.y, aSize.width, aSize.height); CGRect aRect = { aPoint, aSize }; Swift 3: let aRect = CGRect(origin: aPoint, size: aSize) 回答2: Building on the most excellent answer from

IOS: verify if a point is inside a rect

我是研究僧i 提交于 2019-12-03 01:25:15
问题 Is there a way to verify if a CGPoint is inside a specific CGRect . An example would be: I'm dragging a UIImageView and I want to verify if its central point CGPoint is inside another UIImageView 回答1: Swift 4 let view = ... let point = ... view.bounds.contains(point) Objective-C Use CGRectContainsPoint(): bool CGRectContainsPoint(CGRect rect, CGPoint point); Parameters rect The rectangle to examine. point The point to examine. Return Value true if the rectangle is not null or empty and the