In a calibrated stereo-vision rig, how does one obtain the “camera matrices” needed for implementing a 3D triangulation algorithm?
I am trying to implement the (relatively simple) linear homogeneous (DLT) 3D triangulation method from Hartley & Zisserman's "Multiple View Geometry" (sec 12.2), with the aim of implementing their full, "optimal algorithm" in the future. Right now, based on this question , I'm trying to get it to work in Matlab, and will later port it into C++ and OpenCV, testing for conformity along the way. The problem is that I'm unsure how to use the data I have. I have calibrated my stereo rig, and obtained the two intrinsic camera matrices, two vectors of distortion coefficients, the rotation matrix and