How can I prevent a ball from sticking to walls in Box2D?
问题 I'm experimenting with box2d. I seem to have a problem people describe as sticky walls I have a ball and a paddle I'm using all the basic recommended scales I could find, 10m world, 1m ball The ball has the following properties: shape: circle (.5f radius) size: 1.0f density: 1.0f restitution: 1.0f friction: 0.0f The paddle used to move the ball is 1.5m, it has the following properties: shape: circle (.75f radius) size: 1.5f density: 10.0f restitution: 0.1f friction: 0.0f As you see the