baseline

subtracting a specific condition for each measure

╄→尐↘猪︶ㄣ 提交于 2020-01-15 11:24:11
问题 I have a data frame which looks like following and it continues up to subject 22 Beta is the dependent measure. Subject ROI Block Condition Beta 1 motor1 1 nopred_noom -2.8653 1 motor1 1 pred_noom -2.9126 1 motor1 1 nopred_om -2.8688 1 motor1 1 pred_om -2.9098 1 motor1 1 null -2.7717 1 motor1 2 nopred_noom -2.2382 1 motor1 2 pred_noom -2.0583 1 motor1 2 nopred_om -2.2207 1 motor1 2 pred_om -2.1928 1 motor1 2 null -2.1166 1 motor1 3 nopred_noom -1.5992 1 motor1 3 pred_noom -1.5493 1 motor1 3

subtracting a specific condition for each measure

左心房为你撑大大i 提交于 2020-01-15 11:24:07
问题 I have a data frame which looks like following and it continues up to subject 22 Beta is the dependent measure. Subject ROI Block Condition Beta 1 motor1 1 nopred_noom -2.8653 1 motor1 1 pred_noom -2.9126 1 motor1 1 nopred_om -2.8688 1 motor1 1 pred_om -2.9098 1 motor1 1 null -2.7717 1 motor1 2 nopred_noom -2.2382 1 motor1 2 pred_noom -2.0583 1 motor1 2 nopred_om -2.2207 1 motor1 2 pred_om -2.1928 1 motor1 2 null -2.1166 1 motor1 3 nopred_noom -1.5992 1 motor1 3 pred_noom -1.5493 1 motor1 3

How do I get the position of the text baseline in a Label and a NumericUpDown?

和自甴很熟 提交于 2020-01-09 11:36:49
问题 I'm trying to align a Label and a NumericUpDown by their text baselines. I'm doing it in code, rather than the designer. How do I get the position of the text baseline? 回答1: // to render text with baseline at coordinates (pt.X, pt.Y) : Font myFont = Label1.Font; FontFamily ff = myFont.FontFamily; float lineSpace = ff.GetLineSpacing(myFont.Style); float ascent = ff.GetCellAscent(myFont.Style); float baseline = myFont.GetHeight(ev.Graphics) * ascent / lineSpace; PointF renderPt = new PointF(pt

How do I get the position of the text baseline in a Label and a NumericUpDown?

筅森魡賤 提交于 2020-01-09 11:36:07
问题 I'm trying to align a Label and a NumericUpDown by their text baselines. I'm doing it in code, rather than the designer. How do I get the position of the text baseline? 回答1: // to render text with baseline at coordinates (pt.X, pt.Y) : Font myFont = Label1.Font; FontFamily ff = myFont.FontFamily; float lineSpace = ff.GetLineSpacing(myFont.Style); float ascent = ff.GetCellAscent(myFont.Style); float baseline = myFont.GetHeight(ev.Graphics) * ascent / lineSpace; PointF renderPt = new PointF(pt

How to give Exclusive edit permissions?

白昼怎懂夜的黑 提交于 2020-01-07 03:02:08
问题 a few days ago i developed a script in dxl to make a "first release" Baseline for each module in a project folder. But when I run the script appears a message saying I have not permissions to do so. This is my code: void CreateBaseline (Module mod) { // Function to create create (mod, nextMajor(), "First Release") // baseline } Folder fStart = folder "/Z_Training/Baselines" // Folder Module iCurrent // Module handler for iCurrent in fStart do{ setExclusive() // Set Exclusive edit Module

How to update the property for all member baseline in UCM?

谁说胖子不能爱 提交于 2020-01-05 15:06:31
问题 We have composite baseline for our components. Whenever we release the product after recommend the baseline, I would change the property of baseline to change the promotion level. By default the promotion level is " INITIAL ". While we release the product i would change the Promotion property as " EXTERNAL RELEASE ". But to do this, I have to go and edit each any every member baseline property. Is there any way to make changes in composite baseline properties to replicate in it's member? 回答1:

How to update the property for all member baseline in UCM?

自古美人都是妖i 提交于 2020-01-05 15:05:02
问题 We have composite baseline for our components. Whenever we release the product after recommend the baseline, I would change the property of baseline to change the promotion level. By default the promotion level is " INITIAL ". While we release the product i would change the Promotion property as " EXTERNAL RELEASE ". But to do this, I have to go and edit each any every member baseline property. Is there any way to make changes in composite baseline properties to replicate in it's member? 回答1:

Baseline correction for spectroscopic data

一笑奈何 提交于 2020-01-05 04:40:11
问题 I am working with Raman spectra, which often have a baseline superimposed with the actual information I am interested in. I therefore would like to estimate the baseline contribution. For this purpose, I implemented a solution from this question. I do like the solution described there, and the code given works fine on my data. A typical result for calculated data looks like this with the red and orange line being the baseline estimates: Typical result of baseline estimation with calculated

Machine learning Algorithms used by Elastic x-pack plugin

爷,独闯天下 提交于 2020-01-04 05:46:10
问题 Elastic X-pack plugin predicts the dynamic baseline for our data and according to that specifies the anomalies out of the box. All these stuff are getting done behind the scene. My question is this how xpack learns from previous data and dynamically change the baseline. Does that use a specific algorithm? Is there any document for this? 回答1: The algorithms used for Elasticsearch's Machine Learning are a mixture of techniques, including clustering, various types of time series decomposition,

Text rendering between OS X and Windows throwing off my padding?

夙愿已清 提交于 2020-01-03 03:17:30
问题 Hey folks, I'm attempting to style a client's article h1's with a simple background color and padding. I need the text to be centered vertically and horizontally within the padding, but I'm finding there's a baseline difference between OS X and Windows. At least that's my best guess. Here's the specific code for the offending elements: .entry-title { color: #fff; background: #A3BCC3; font-size: 24px; text-transform: uppercase; text-align: center; } .normal .entry-title { float: left; width: