JavaFX AudioClip.play()
问题 I am creating a JavaFX application that uses sounds for example for Button hovering. I create an JavaFX AudioClip to create and play the sound. It works ok so far (meaning: I hear the sound). When the play(); method is called, the sound is played immediatly. If I hover the button 10 times, I hear the sound 10 times. BUT: in the background JavaFX is creating hundreds of threads when the play() method returns (several hundred for each call). I cannot even see what it actually is, because there