assets

Check if asset exist in flutter

早过忘川 提交于 2020-07-19 06:48:05
问题 How I can check if a specific asset exists in Flutter. I'm trying to load some images and sound files and I need to handle the case when these assets do not exist. I need to check the existence because I have audio files and images for numbers from 1 to 1000. When I build my widgets I use a loop from 1 to 1000 to build it. and there are possibilities that the required file ( the image or the sound for the current number ) does not exist in the assets. 回答1: I assume that you are using the

OpenGL 3D GUI Engine and/or assets [closed]

丶灬走出姿态 提交于 2020-07-15 05:51:29
问题 Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 15 days ago . Improve this question Are there any OpenGL 3D GUI libraries? and/or Are there any 3D assets like windows, list boxes, etc. that can be used in a 3D game engine? Something like Age 3D is a great start, http://www.youtube.com/watch?v=Cq8Qs8lqqFA, but they aren't around anymore. 回答1:

OpenGL 3D GUI Engine and/or assets [closed]

自闭症网瘾萝莉.ら 提交于 2020-07-15 05:50:35
问题 Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 15 days ago . Improve this question Are there any OpenGL 3D GUI libraries? and/or Are there any 3D assets like windows, list boxes, etc. that can be used in a 3D game engine? Something like Age 3D is a great start, http://www.youtube.com/watch?v=Cq8Qs8lqqFA, but they aren't around anymore. 回答1:

HtmlWebpackPlugin load bundle.[hash].js/css into base twig file

拈花ヽ惹草 提交于 2020-07-10 07:08:44
问题 I have two entries in my webpack.config.js. One for the JS and one for the SCSS. I can run in development and product mode. If i create a production build I get the following files: index.html, main[hash].js, main[hash].css. In the index.html i have the link and script tag with the src to the files. How do i load these link & script tags in my base.twig file that get loaded when deploying the application? In development it loads the main.js from the base.twig and in that file everything is

HtmlWebpackPlugin load bundle.[hash].js/css into base twig file

大城市里の小女人 提交于 2020-07-10 07:08:32
问题 I have two entries in my webpack.config.js. One for the JS and one for the SCSS. I can run in development and product mode. If i create a production build I get the following files: index.html, main[hash].js, main[hash].css. In the index.html i have the link and script tag with the src to the files. How do i load these link & script tags in my base.twig file that get loaded when deploying the application? In development it loads the main.js from the base.twig and in that file everything is

android dynamic asset delivery

独自空忆成欢 提交于 2020-06-27 18:37:32
问题 I would like to add dynamic asset delivery feature in my app.I need 3 different asset pack to be added . I read the google documentation on this topic but didn't understand anything.Also there no tutorial on youtube . Need step by step procedure. 回答1: https://github.com/changcsw/PADSameple-Android/blob/master/app/src/main/java/com/example/padsample/MainActivity.java this sample was very helpful for me + official documentation 1 official documentation 2. 来源: https://stackoverflow.com/questions

Rails 5 Assets Not Loading in Production

心不动则不痛 提交于 2020-06-25 04:14:13
问题 I recently updated a few packages in my Rails application and now my assets aren't being served. Instead, I get the following error: Failed to load resource: the server responded with a status of 404 (Not Found) My assets are precompiled: assets.rb # Be sure to restart your server when you modify this file. # Version of your assets, change this if you want to expire all your assets. Rails.application.config.assets.version = '1.0' # Add additional assets to the asset load path # Rails