iOS slow startup time
问题 I have project in Swift and when I measure with DYLD_PRINT_STATISTICS I can see 1.0 second pre-init time, where 70% is dynamic libraries linking. Are there any clean and safe ways of dealing with this problem? 回答1: According to Apple's WWDC 2016 Session on Optimizing App Startup Time, regardless of their size, having a large number of dynamically linked libraries slows down app launch time dramatically. To fix this, several dynamic libraries can be merged into a single library. If they are