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Why isn't concat-stream working with process.stdin.pipe()?

家住魔仙堡 提交于 2021-02-20 10:24:39
问题 Here's my code: var concat = require('concat-stream'); process.stdin.pipe(concat(function(){console.log("output")})); What I'm expecting this to do is output "output" every time I enter input into the console, but this doesn't work. Does anyone have an idea why this isn't working? If I do a fs.createReadStream() buffer, it works fine, just not with process.stdin.pipe(). I've used process.stdin.pipe() for other things though, and they worked fine. Thanks in advance! 回答1: The reason you get no

how to pass Authorization Bearer access token in websocket javascript client

醉酒当歌 提交于 2021-02-20 10:24:39
问题 My API Manager tool mandates that i should pass the Authorization Bearer access token with the websocket invocation call. They are providing samples of java code where they do that. The bearer token is set like ("Authorization", "Bearer e2238f3a-e43c-3f54-a05a-dd2e4bd4631f") .How can i do that in javascript? // HttpResponseDecoder to WebSocketHttpResponseDecoder in the pipeline. final WebSocketClientHandler handler = new WebSocketClientHandler( WebSocketClientHandshakerFactory .newHandshaker

Why isn't concat-stream working with process.stdin.pipe()?

本秂侑毒 提交于 2021-02-20 10:22:46
问题 Here's my code: var concat = require('concat-stream'); process.stdin.pipe(concat(function(){console.log("output")})); What I'm expecting this to do is output "output" every time I enter input into the console, but this doesn't work. Does anyone have an idea why this isn't working? If I do a fs.createReadStream() buffer, it works fine, just not with process.stdin.pipe(). I've used process.stdin.pipe() for other things though, and they worked fine. Thanks in advance! 回答1: The reason you get no

Why isn't concat-stream working with process.stdin.pipe()?

百般思念 提交于 2021-02-20 10:21:40
问题 Here's my code: var concat = require('concat-stream'); process.stdin.pipe(concat(function(){console.log("output")})); What I'm expecting this to do is output "output" every time I enter input into the console, but this doesn't work. Does anyone have an idea why this isn't working? If I do a fs.createReadStream() buffer, it works fine, just not with process.stdin.pipe(). I've used process.stdin.pipe() for other things though, and they worked fine. Thanks in advance! 回答1: The reason you get no

Does a Javascript closure retain the entire parent lexical environment or only the subset of values the closure references? [duplicate]

别来无恙 提交于 2021-02-20 10:21:21
问题 This question already has answers here : About closure, LexicalEnvironment and GC (3 answers) Closed 1 year ago . Consider the following example: function makeFunction() { let x = 3; let s = "giant string, 100 MB in size"; return () => { console.log(x); }; } // Are both x and s held in memory here // or only x, because only x was referred to by the closure returned // from makeFunction? let made = makeFunction(); // Suppose there are no further usages of makeFunction after this point // Let's

devtools console: copy is not a function while on youtube

左心房为你撑大大i 提交于 2021-02-20 10:21:04
问题 I know that I can use copy() function on the console to add content to the clipboard. When I am on any other page copy('test') works. When I am on youtube I get: Uncaught TypeError: copy is not a function How can I fix this. E.g. Is there a way to prevent a site from overriding specific functions using devtools? Strangely on firefox copy() works on youtube, so could this be a chrome bug? 回答1: Run this in console: document.querySelector('#copy').remove(); Then use copy() as normal, e.g. copy

devtools console: copy is not a function while on youtube

こ雲淡風輕ζ 提交于 2021-02-20 10:20:40
问题 I know that I can use copy() function on the console to add content to the clipboard. When I am on any other page copy('test') works. When I am on youtube I get: Uncaught TypeError: copy is not a function How can I fix this. E.g. Is there a way to prevent a site from overriding specific functions using devtools? Strangely on firefox copy() works on youtube, so could this be a chrome bug? 回答1: Run this in console: document.querySelector('#copy').remove(); Then use copy() as normal, e.g. copy

“LLDB Provided No Error String” - Problem with XCode

余生颓废 提交于 2021-02-20 10:20:22
问题 I'm experiencing an issue with running an opencv program in Xcode. I keep getting this error: https://i.stack.imgur.com/F6Gpu.png . Xcode works with other opencv programs, so I have no idea what would be causing this issue & how I would go about fixing it. Any and all help would be greatly appreciated. 回答1: My solution was to delete /Application/Xcode.app as well as /Library/Developer and ~/Library/Developer and reinstall Xcode. Edit: The error reappeared. Not sure why. I had the Xcode-Beta

Setting Layout to null in _Layout.cshtml

前提是你 提交于 2021-02-20 10:19:42
问题 Is there a reason why you would want to set the Layout property to null in a _Layout.cshtml? For example, like this, before rendering the body view? ... <section id="content"> @{ Layout = null; } @RenderBody() </section> ... It seems pretty nonsensical to me, and removing the line setting Layout doesn't change the way page loads work observationally. Is there any reason why you would want to set the Layout property in _Layout.cshtml? 回答1: Layout pages can have a layout too. In nested layouts

Why do javascript functions need to have the keyword “async”? Isn't the “await” keyword enough? [closed]

夙愿已清 提交于 2021-02-20 10:19:19
问题 Closed . This question is opinion-based. It is not currently accepting answers. Want to improve this question? Update the question so it can be answered with facts and citations by editing this post. Closed 4 years ago . Improve this question For instance, why does the function below need to have "async".. isn't using await specific enough for the compiler to parse the code without ambiguity? # Why do we need async here async function foo() { var user = await getUser(user_id); console.log