I think Socket.IO should choose The best method to find connection with the server in the series ,
Websocket , FlashSocket and then JSONP
but my server which is running socket.io 0.7.7 on the top of node 0.4.9 (on windows compiled with cygwin) goes to XHR/JsonP polling without any apparent reason. I have checked on all ports from 80 - 89 just to make sure , and the problem remains the same all the time.
I also checked for console logs in both the sides. Firebug Gives No error just shows me the XHR get requests instead.
and On the Server Console it gives me :
info - socket.io started debug - client authorised // i dunno why this is occuring though info - handshake autorised 154845454664764 setting request Get/socket.io/1/xhr-polling/154845454664764 debug - setting poll timeout
. . . and so on Any reason in mind guys ??
You may be using a version of Firefox that has WebSockets disabled.
Warning: Among other things, a key reason WebSockets is currently disabled by default in Firefox 4 and 5 is the discovery of a security issue in the protocol's design. Using WebSockets in those versions of Firefox in a production environment is not recommended at this time. If you still wish to experiment with WebSockets, you may do so by opening about:config and setting the network.websocket.enabled preference to true. You will also need to set the network.websocket.override-security-block preference to true in order to allow initializing a WebSocket connection.
Firefox does have websockets disabled. Standard socket.io does not have flashsocket so you have to add it to your configuration =>
io.set('transports', [ // enable all transports (optional if you want flashsocket) 'websocket' , 'flashsocket' , 'htmlfile' , 'xhr-polling' , 'jsonp-polling' ]);
Then it should work just fine.
debug - client authorised // i dunno why this is occuring though
socket.io can do authorization.