Detouring a member-function via an injected DLL

a 夏天 提交于 2019-11-30 23:06:46

Try using:

union { bool (CDetour::*lpMyFunction)(unsigned int); PBYTE lpAddr; } u;

save the pointer on u.lpMyFunction and get it from u.lpAddr

Does this solve your compilation problem?

After hours of searching and trying to find a solution, I've come up with this nice little solution:

#include <windows.h>
#include <detours.h>

typedef void (__thiscall * CClassFunction_t)(void *__this, unsigned int unk1);
CClassFunction_t Real_CClassFunction;

void __fastcall Mine_CClassFunction(void *__this, int edx, unsigned int unk1)
{
    Real_CClassFunction(__this, unk1);
}

template<typename T>
void HookFunction(const char *module, char *signature, T &fn_real, PVOID fn_mine)
{
    HookFunction<T>(DetourFindFunction(module, signature), fn_real, fn_mine);
}

template<typename T>
void HookFunction(DWORD address, T &fn_real, PVOID fn_mine)
{
    HookFunction<T>(reinterpret_cast<PVOID>(address), fn_real, fn_mine);
}

template<typename T>
void HookFunction(PVOID target, T &fn_real, PVOID fn_mine)
{
    fn_real = reinterpret_cast<T>(target);

    HookFunction<T>(fn_real, fn_mine);
}

template<typename T>
void HookFunction(T &fn_real, PVOID fn_mine)
{
    DetourAttach(&(PVOID&)fn_real, fn_mine);
}


void ApplyHooks()
{
    DetourTransactionBegin();
    DetourUpdateThread(GetCurrentThread());

    DWORD function_address = 0x12345678;

    HookFunction<CClassFunction_t>(address, Real_CClassFunction, Mine_CClassFunction);

    DetourTransactionCommit();
}

BOOL APIENTRY DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{
    switch (dwReason)
    {
        case DLL_PROCESS_ATTACH:
        case DLL_THREAD_ATTACH:
        {
            DisableThreadLibraryCalls(hInstance);

            CreateThread(0, 0, (LPTHREAD_START_ROUTINE)ApplyHooks, 0, 0, 0);

            break;
        }
    }

    return TRUE;
}

Yeah, I actually hate those casts, so I made up my own:

// Cast a member function pointer that cannot have a reference taken to a void *
template <typename RET_TYPE, typename CLASS, typename...ARGs>
void* castToVoidPtr(RET_TYPE(CLASS::*&&pOriginalFunction)(ARGs...))
{
    union
    {
        RET_TYPE(CLASS::*pMemFn)(ARGs...);
        void* voidPtr;
    } cast = { pOriginalFunction };
    static_assert(sizeof(cast.pMemFn) == sizeof(cast.voidPtr), "Cannot cast this member function pointer to a void*.  Not the same size.");
    return cast.voidPtr;
}

// Cast a member function pointer to a void*&
template <typename RET_TYPE, typename CLASS, typename...ARGs>
void*& castToVoidPtr(RET_TYPE(CLASS::*&pOriginalFunction)(ARGs...))
{
    union
    {
        RET_TYPE(CLASS::*&pMemFn)(ARGs...);
        void*& voidPtr;
    } cast = { pOriginalFunction };
    static_assert(sizeof(cast.pMemFn) == sizeof(cast.voidPtr), "Cannot cast this member function pointer to a void*.  Not the same size.");
    return cast.voidPtr;
}

The only problem with your solution is that you're pushing an extra DWORD onto the stack (the EDX register), which is unnecessary. These casts should work in all cases that you will be using it in. From what I gather, it will not work for a multiple inherited class function, which is not something you are likely to use for detouring and will assert if you were to try.

This will allow you to do this:

DetourAttach(&castToVoidPtr(CDetour::Real_MemFn), castToVoidPtr(&CDetour::My_MemFn));
Diana Llubpet

"void* castToVoidPtr(RET_TYPE(CLASS::*&&pOriginalFunction)(ARGs...))"

is this && exactly what you want to write? VS2008 gives an error when compiling.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!