Determining Long Tap (Long Press, Tap Hold) on Android with jQuery

拟墨画扇 提交于 2019-11-30 13:52:41

Timers not used but will only fire after user releases his finger after a long tap.

var startTime, endTime;
var gbMove = false;

window.addEventListener('touchstart',function(event) {
    startTime = new Date().getTime(); 
    gbMove = false;        
},false);

window.addEventListener('touchmove',function(event) {
  gbMove = true;
},false);

window.addEventListener('touchend',function(event) {
    endTime = new Date().getTime();
    if(!gbMove && (endTime-startTime)/1000 > 2)
        alert('tap hold event');      
},false);
var gnStartTime = 0;
var gbMove = false;
var gbStillTouching = false;

function checkTapHold(nID) {
  if ((!gbMove) && (gbStillTouching) && (gnStartTime == nID)) {
    gnStartTime = 0;
    gbMove = false; 
    alert('tap hold event');    
  }
}

window.addEventListener('touchstart',function(event) {
  gbMove = false;
  gbStillTouching = true;
  gnStartTime = Number(new Date());
  setTimeout('checkTapHold(' + gnStartTime + ');',2000);
},false);

window.addEventListener('touchmove',function(event) {
  gbMove = true;
},false);

window.addEventListener('touchend',function(event) {
  gbStillTouching = false;
},false);

Why not just use a js timer? I did something like:

i=0;
$drink = document.getElementById('drink');
$drink.addEventListener('touchstart',function(event){
    $('#drink .mainBtnText').text('HOLD'); //mostly for debugging
    t = window.setInterval(function(event){
            i+=.5;
            if (i>=1){
                alert('taphold');
                window.clearInterval(t);
                i=0;
            }
        },500);
});
$drink.addEventListener('touchend',function(event){
    $('#drink .mainBtnText').text('Drink');
    i=0;
    window.clearInterval(t);
});

And I've had absolutely no trouble with it thus far...admittedly, I haven't done incredibly extensive device testing, but it's worked on my desktop (with mousedown/mouseup) as well as an HTC Droid Eris (Android 1.6) and my Droid RAZR (Android 2.3)...

I did something like this:

var touchCounter;

window.addEventListener('touchstart', function () {
  var count = 0;
  touchCounter = setInterval(function () {
    count++;
    if (count == 10) alert('touch lasted 10 seconds');
  }, 1000);
});

window.addEventListener('touchend', function () {
  clearInterval(touchCounter);
  touchCounter = null;
});

Although it is not jQuery but I've done it this way in my Android app:

  1. registered events listeners:

    var touchStartTimeStamp = 0;
    var touchEndTimeStamp   = 0;
    
    window.addEventListener('touchstart', onTouchStart,false);
    window.addEventListener('touchend', onTouchEnd,false);
    
  2. added functions:

    var timer;
    function onTouchStart(e) {
        touchStartTimeStamp = e.timeStamp;
    }
    
    function onTouchEnd(e) {
        touchEndTimeStamp = e.timeStamp;
    
        console.log(touchEndTimeStamp - touchStartTimeStamp);// in miliseconds
    }
    
  3. checked time difference and did my stuff

I hope this will help.

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