Switch-Button thumb gets skewed?

心已入冬 提交于 2019-11-30 03:28:36

问题


The thumb for my Switch-button seems to get skewed(for on&off state). There were similar problems on github, but those were for people making libraries to support Switch button in API 4.0-

main contains the switch-button, and there is a thumb and track drawable applied to it

This is what is happening:

This is how its suppose to loook:

switch_track_on.png

main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent" >

<Switch
    android:id="@+id/switch1"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_alignParentTop="true"
    android:layout_centerHorizontal="true"
    android:layout_marginTop="112dp"
    android:thumb="@drawable/switch_thumb_selector"
    android:track="@drawable/switch_track_selector"
    android:textOn=""
    android:textOff=""/>

</RelativeLayout>

switch_thumb_selector.xml

<selector>
<item android:drawable="@drawable/switch_thumb">
</item>
</selector>

switch_track_selector.xml

    <selector>
<item android:drawable="@drawable/switch_track_on" android:state_checked="true"/>
<item android:drawable="@drawable/switch_track_off" android:state_checked="false"/>
</selector> 

回答1:


I had the same requirement. I checked Android code and found that

  1. switch ignores any vertical margin/padding applied to a thumb shape drawable (thus thumb always touch the top and bottom of the track)
  2. the width of the thumb is calculated by taking the horizontal paddings + the max width of the on and off texts.

This makes really hard to make a circle thumb.

But if you specify the thumb drawable as a layer drawable for the sole reason to be able to specify padding for the single layer of the drawable, you can get the desired effect.

Thumb selector:

<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item>
        <!--
        NOTE
        We want a thumb with padding around it inside the track.
        Sadly, a switch draws its track and thumb with the same height ignoring
        any padding of the drawable, so using a shape with padding does not work.
        To overcome, we apply a trick. We create layer list because the
        LayerListDrawable draws itself with taking the top, left, right, bottom
        values into account.
        -->
        <layer-list>
            <item
                android:top="@dimen/switch_thumb_padding"
                android:left="@dimen/switch_thumb_padding"
                android:right="@dimen/switch_thumb_padding"
                android:bottom="@dimen/switch_thumb_padding">
                <!--
                NOTE
                No need to specify size because:
                  - The thumb fills the track in height.
                  - The thumb width is determined from thumb max(on, off) text +
                    text padding + drawable padding.
                -->
                <shape android:shape="oval">
                    <solid android:color="@color/switch_thumb"/>
                    <!-- NOTE did not work, had to set Switch's thumbTextPadding to the radius -->
                    <!--
                    <padding android:right="@dimen/switch_thumb_radius"
                             android:left="@dimen/switch_thumb_radius"/>
                    -->
                </shape>
            </item>
        </layer-list>
    </item>
</selector>

I set the on and off text of switch to empty (actually to "" to prevent warning about empty resource).

track:

<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:state_enabled="false">
        <shape android:shape="rectangle">
            <size android:height="@dimen/switch_track_height"/>
            <corners android:radius="@dimen/switch_thumb_radius"/>
            <solid android:color="@color/switch_track_off"/>
        </shape>
    </item>
    <item android:state_checked="true">
        <shape android:shape="rectangle">
            <size android:height="@dimen/switch_track_height"/>
            <corners android:radius="@dimen/switch_thumb_radius"/>
            <solid android:color="@color/switch_track_on"/>
        </shape>
    </item>
</selector>

Switch style:

<style name="CustomSwitch">
    <!-- NOTE this way the switch will be as width as required minimally -->
    <item name="android:switchMinWidth">0dp</item>
    <item name="android:track">@drawable/switch_track</item>
    <item name="android:thumb">@drawable/switch_thumb</item>
    <item name="android:textOff">@string/switch_thumb_off</item>
    <item name="android:textOn">@string/switch_thumb_on</item>
    <!-- NOTE if set to 0dp, the thumb was not visible even with padding
              of the thumb drawable set to -->
    <item name="android:thumbTextPadding">@dimen/switch_thumb_radius</item>-->
    <!--<item name="android:thumbTextPadding">0dp</item>-->
</style>

And finally, the dimens:

<dimen name="switch_track_height">30dp</dimen>
<dimen name="switch_thumb_radius">15dp</dimen>
<dimen name="switch_thumb_padding">2dp</dimen>

So the only 'tricky' thing is to keep height = radius * 2.




回答2:


For Custom Switch (Like IOS switch) I tried below Steps:

Create a drawable track_selector.xml:

<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:state_checked="true">
        <shape android:dither="true" android:shape="rectangle" android:useLevel="false" android:visible="true">
            <solid android:color="#ca120f" />
            <corners android:radius="25dp" />
            <size android:width="2dp" android:height="18dp" />
        </shape>
    </item>
    <item android:state_checked="false">
        <shape android:dither="true" android:shape="rectangle" android:useLevel="false" android:visible="true">
            <solid android:color="#27170432" />
            <corners android:radius="25dp" />
            <size android:width="2dp" android:height="18dp" />
        </shape>
    </item>
</selector>

Create a drawable thumb_selector.xml:

<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:state_checked="false">
        <shape android:dither="true" android:shape="rectangle" android:useLevel="false" android:visible="true">
            <solid android:color="#ffffff" />
            <corners android:radius="100dp" />
            <size android:width="24dp" android:height="25dp" />
            <stroke android:width="4dp" android:color="#0000ffff" />
        </shape>
    </item>
</selector>

In your layout :

<Switch
    android:id="@+id/checkboxAttendanceSelector"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_alignParentEnd="true"
    android:layout_centerVertical="true"
    android:thumb="@drawable/thumb_selector"
    app:track="@drawable/track_selector" />

Its working fine for me.




回答3:


No clue why this happens but solved it by placing the Switch-button within a linearLayout. There must be some propery(width) of the thumb that has a "match_parent" of some sort that must've been causing it.

Edit: It happens when I remove the default 'ON' and 'OFF' text. So to hide the text i changed its color to white. How to change textcolor of switch in Android

main.java

protected void onCreate(Bundle savedInstanceState) 
{
    super.onCreate(savedInstanceState);
    setContentView(R.layout.toggle_button);

    Switch sw = (Switch) findViewById(R.id.switch1);

            //Both of these need to be used to change the text color to white
            sw.setTextColor(Color.WHITE);
    sw.setSwitchTextAppearance(this, Color.WHITE);

            //Doing this would skew the circle
            //sw.setTextOn("  ");
    //sw.setTextOff("   ");
}

main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent" >

<LinearLayout
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_alignParentTop="true"
    android:layout_centerHorizontal="true"
    android:layout_marginTop="70dp" >

    <Switch
        android:id="@+id/switch1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:thumb="@drawable/switch_thumb_selector"
        android:track="@drawable/switch_track_selector" />
</LinearLayout>




回答4:


You can always horizontally stretch the graphic itself (ie, "switch_thumb.png") if you can't use the other answers.

If you use the original software used to design the graphic and re-export it after stretching, it shouldn't cause blurring of the image. You'll have to eye-ball it for your dimensions, but starting at +30% stretching should get you close.



来源:https://stackoverflow.com/questions/22726408/switch-button-thumb-gets-skewed

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