Is it possible to use a 2d canvas as a texture for a cube?

a 夏天 提交于 2019-11-29 12:04:41

The texture.needsUpdate is probably being set too early. Try this:

var texture = new THREE.Texture(canvas);

image0.onload = function() {
    context.drawImage(image0, 0, 0);
    texture.needsUpdate = true;
};
image0.src = 'textures/nx.jpg';
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