问题
I have a situation in which I have a very large C# object, however, I only need to return a handful of properties (which can be on nested objects), allow for client-side JavaScript to modify those properties and then send the resulting object back to the server in order to perform in-place partial de-serialization.
The idea is to re-use some very large existing business objects, but be intelligent about only serializing and sending only those properties back to the client application for modification (to keep the amount of data transferred at a minimum).
I basically have an XML file where I pre-define all of the bindings using a \"path syntax\" which would indicate only those properties I need to serialize. So, I could use something like \"WorkOrder.UserField1\" or \"WorkOrder.Client.Name\".
I have tried using a custom contract resolver to determine whether or not a property should be serialized; however, it doesn\'t seem that I have information as to the \"path\" (in other words, other properties in the object model up the chain) in order to determine if the property should or should not be serialized.
I have also tried using a custom JsonTextWriter, but it doesn\'t seem that I can override the methods necessary to keep track of the path, even though there is a Path property available. Is there something perhaps simple that I am overlooking in order to be able to view the path hierarchy of a property being serialized and determine if it should be serialized by looking up the path in a table and making the decision?
回答1:
The basic difficulty here is that Json.NET is a contract-based serializer which creates a contract for each type to be serialized, then (de)serializes according to the contract. If a type appears in multiple locations in the object hierarchy, the same contract applies. But you want to selectively include properties for a given type depending on its location in the hierarchy, which conflicts with the basic "one type one contract" design.
One quick way to work around this is to serialize to a JObject, then use JToken.SelectTokens() to select only the JSON data you want to return, removing everything else. Since SelectTokens
has full support for JSONPath query syntax, you can selectively include using array and property wildcards or other filters, for instance:
"$.FirstLevel[*].Bar"
includes all properties named "Bar"
in all array members of a property named "FirstLevel"
of the root object.
This should reduce your network usage as desired, but won't save any processing time on the server.
Removal can be accomplished with the following extension methods:
public static partial class JsonExtensions
{
public static TJToken RemoveAllExcept<TJToken>(this TJToken obj, IEnumerable<string> paths) where TJToken : JToken
{
if (obj == null || paths == null)
throw new NullReferenceException();
var keepers = new HashSet<JToken>(paths.SelectMany(path => obj.SelectTokens(path)), ObjectReferenceEqualityComparer<JToken>.Default);
var keepersAndParents = new HashSet<JToken>(keepers.SelectMany(t => t.AncestorsAndSelf()), ObjectReferenceEqualityComparer<JToken>.Default);
// Keep any token that is a keeper, or a child of a keeper, or a parent of a keeper
// I.e. if you have a path ""$.A.B" and it turns out that B is an object, then everything
// under B should be kept.
foreach (var token in obj.DescendantsAndSelfReversed().Where(t => !keepersAndParents.Contains(t) && !t.AncestorsAndSelf().Any(p => keepers.Contains(p))))
token.RemoveFromLowestPossibleParent();
// Return the object itself for fluent style programming.
return obj;
}
public static string SerializeAndSelectTokens<T>(T root, string[] paths, Formatting formatting = Formatting.None, JsonSerializerSettings settings = null)
{
var obj = JObject.FromObject(root, JsonSerializer.CreateDefault(settings));
obj.RemoveAllExcept(paths);
var json = obj.ToString(formatting);
return json;
}
public static void RemoveFromLowestPossibleParent(this JToken node)
{
if (node == null)
throw new ArgumentNullException();
var contained = node.AncestorsAndSelf().Where(t => t.Parent is JArray || t.Parent is JObject).FirstOrDefault();
if (contained != null)
contained.Remove();
}
public static IEnumerable<JToken> DescendantsAndSelfReversed(this JToken node)
{
if (node == null)
throw new ArgumentNullException();
return RecursiveEnumerableExtensions.Traverse(node, t => ListReversed(t as JContainer));
}
// Iterate backwards through a list without throwing an exception if the list is modified.
static IEnumerable<T> ListReversed<T>(this IList<T> list)
{
if (list == null)
yield break;
for (int i = list.Count - 1; i >= 0; i--)
yield return list[i];
}
}
public static partial class RecursiveEnumerableExtensions
{
// Rewritten from the answer by Eric Lippert https://stackoverflow.com/users/88656/eric-lippert
// to "Efficient graph traversal with LINQ - eliminating recursion" http://stackoverflow.com/questions/10253161/efficient-graph-traversal-with-linq-eliminating-recursion
// to ensure items are returned in the order they are encountered.
public static IEnumerable<T> Traverse<T>(
T root,
Func<T, IEnumerable<T>> children)
{
yield return root;
var stack = new Stack<IEnumerator<T>>();
try
{
stack.Push((children(root) ?? Enumerable.Empty<T>()).GetEnumerator());
while (stack.Count != 0)
{
var enumerator = stack.Peek();
if (!enumerator.MoveNext())
{
stack.Pop();
enumerator.Dispose();
}
else
{
yield return enumerator.Current;
stack.Push((children(enumerator.Current) ?? Enumerable.Empty<T>()).GetEnumerator());
}
}
}
finally
{
foreach (var enumerator in stack)
enumerator.Dispose();
}
}
}
/// <summary>
/// A generic object comparerer that would only use object's reference,
/// ignoring any <see cref="IEquatable{T}"/> or <see cref="object.Equals(object)"/> overrides.
/// </summary>
public class ObjectReferenceEqualityComparer<T> : IEqualityComparer<T> where T : class
{
// Adapted from this answer https://stackoverflow.com/a/1890230
// to https://stackoverflow.com/questions/1890058/iequalitycomparert-that-uses-referenceequals
// By https://stackoverflow.com/users/177275/yurik
private static readonly IEqualityComparer<T> _defaultComparer;
static ObjectReferenceEqualityComparer() { _defaultComparer = new ObjectReferenceEqualityComparer<T>(); }
public static IEqualityComparer<T> Default { get { return _defaultComparer; } }
#region IEqualityComparer<T> Members
public bool Equals(T x, T y)
{
return ReferenceEquals(x, y);
}
public int GetHashCode(T obj)
{
return System.Runtime.CompilerServices.RuntimeHelpers.GetHashCode(obj);
}
#endregion
}
And then use them like:
public class TestClass
{
public static void Test()
{
var root = new RootObject
{
FirstLevel1 = new FirstLevel
{
SecondLevel1 = new List<SecondLevel> { new SecondLevel { A = "a11", B = "b11", Third1 = new ThirdLevel { Foo = "Foos11", Bar = "Bars11" }, Third2 = new List<ThirdLevel> { new ThirdLevel { Foo = "FooList11", Bar = "BarList11" } } } },
SecondLevel2 = new List<SecondLevel> { new SecondLevel { A = "a12", B = "b12", Third1 = new ThirdLevel { Foo = "Foos12", Bar = "Bars12" }, Third2 = new List<ThirdLevel> { new ThirdLevel { Foo = "FooList12", Bar = "BarList12" } } } },
},
FirstLevel2 = new FirstLevel
{
SecondLevel1 = new List<SecondLevel> { new SecondLevel { A = "a21", B = "b21", Third1 = new ThirdLevel { Foo = "Foos21", Bar = "Bars21" }, Third2 = new List<ThirdLevel> { new ThirdLevel { Foo = "FooList21", Bar = "BarList21" } } } },
SecondLevel2 = new List<SecondLevel> { new SecondLevel { A = "a22", B = "b22", Third1 = new ThirdLevel { Foo = "Foos22", Bar = "Bars22" }, Third2 = new List<ThirdLevel> { new ThirdLevel { Foo = "FooList22", Bar = "BarList22" } } } },
}
};
Assert.IsTrue(JObject.FromObject(root).DescendantsAndSelf().OfType<JValue>().Count() == 24); // No assert
var paths1 = new string[]
{
"$.FirstLevel2.SecondLevel1[*].A",
"$.FirstLevel1.SecondLevel2[*].Third2[*].Bar",
};
Test(root, paths1, 2);
var paths3 = new string[]
{
"$.FirstLevel1.SecondLevel2[*].Third2[*].Bar",
};
Test(root, paths3, 1);
var paths4 = new string[]
{
"$.*.SecondLevel2[*].Third2[*].Bar",
};
Test(root, paths4, 2);
}
static void Test<T>(T root, string [] paths, int expectedCount)
{
var json = JsonExtensions.SerializeAndSelectTokens(root, paths, Formatting.Indented);
Console.WriteLine("Result using paths: {0}", JsonConvert.SerializeObject(paths));
Console.WriteLine(json);
Assert.IsTrue(JObject.Parse(json).DescendantsAndSelf().OfType<JValue>().Count() == expectedCount); // No assert
}
}
public class ThirdLevel
{
public string Foo { get; set; }
public string Bar { get; set; }
}
public class SecondLevel
{
public ThirdLevel Third1 { get; set; }
public List<ThirdLevel> Third2 { get; set; }
public string A { get; set; }
public string B { get; set; }
}
public class FirstLevel
{
public List<SecondLevel> SecondLevel1 { get; set; }
public List<SecondLevel> SecondLevel2 { get; set; }
}
public class RootObject
{
public FirstLevel FirstLevel1 { get; set; }
public FirstLevel FirstLevel2 { get; set; }
}
Note that there is an enhancement request Feature request: ADD JsonProperty.ShouldSerialize(object target, string path) #1857 that would enable this sort of functionality more easily.
Demo fiddles here and here.
来源:https://stackoverflow.com/questions/30304128/how-to-perform-partial-object-serialization-providing-paths-using-newtonsoft-j