Indy 10 TCP server

故事扮演 提交于 2019-11-29 00:25:31

Yes, you have to loop through the Contexts list in order to broadcast a message to multiple clients. However, you do not (and should not) perform the actual writing from inside the loop. One, as you already noticed, server performance can be affected by keeping the list locked for awhile. Two, it is not thread-safe. If your loop writes data to a connection while another thread is writing to the same connection at the same time, then the two writes will overlap each other and corrupt your communications with that client.

What I typically do is implement a per-client outbound queue instead, using either the TIdContext.Data property or a TIdServerContext descendant to hold the actual queue. When you need to send data to a client from outside of that client's OnExecute event, put the data in that client's queue instead. That client's OnExecute event can then send the contents of the queue to the client when it is safe to do so.

For example:

type
  TMyContext = class(TIdServerContext)
  public
    Tag: Integer;
    Queue: TIdThreadSafeStringList;
    ...
    constructor Create(AConnection: TIdTCPConnection; AYarn: TIdYarn; AList: TThreadList = nil); override;
    destructor Destroy; override;
  end;

constructor TMyContext.Create(AConnection: TIdTCPConnection; AYarn: TIdYarn; AList: TThreadList = nil);
begin
  inherited;
  Queue := TIdThreadSafeStringList.Create;
end;

destructor TMyContext.Destroy;
begin
  Queue.Free;
  inherited;
end;

.

procedure TForm1.FormCreate(Sender: TObject);
begin
  IdServer.ContextClass := TMyContext;
end;

procedure TForm1.IdServerConnect(AContext: TIdContext);
begin
  TMyContext(AContext).Queue.Clear;
  TMyContext(AContext).Tag := ...
end;

procedure TForm1.IdServerDisconnect(AContext: TIdContext);
begin
  TMyContext(AContext).Queue.Clear;
end;

procedure TForm1.IdServerExecute(AContext: TIdContext);
var
  Queue: TStringList;
  tmpList: TStringList;
begin
  ...
  tmpList := nil;
  try
    Queue := TMyContext(AContext).Queue.Lock;
    try
      if Queue.Count > 0 then
      begin
        tmpList := TStringList.Create;
        tmpList.Assign(Queue);
        Queue.Clear;
      end;
    finally
      TMyContext(AContext).Queue.Unlock;
    end;
    if tmpList <> nil then
      AContext.Connection.IOHandler.Write(tmpList);
  finally
    tmpList.Free;
  end;
  ...
end;

.

var
  tmpList: TList;
  i: Integer;
begin
  tmpList := IdServer.Contexts.LockList;
  try
    for i := 0 to tmpList.Count-1 do
      TMyContext(tmpList[i]).Queue.Add('Broadcast message');
  finally
    IdServer.Contexts.UnlockList;
  end;
end;

.

var
  tmpList: TList;
  i: Integer;
begin
  tmpList := IdServer.Contexts.LockList;
  try
    for i := 0 to tmpList.Count-1 do
    begin
      if TMyContext(tmpList[i]).Tag = idReceiver then
        TMyContext(tmpList[i]).Queue.Add('Message');
    end;
  finally
    IdServer.Contexts.UnlockList;
  end;
end;
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