Why Glide blink the item ImageView when notifydatasetchanged

拥有回忆 提交于 2019-11-28 21:32:50

After my many tries, just use SimpleTarget solved my problem thank you!

Glide
.with(context)
.load(filepath)
.asBitmap()
.diskCacheStrategy(DiskCacheStrategy.NONE)
.skipMemoryCache(true)
.dontAnimate()
.into(new SimpleTarget<Bitmap>() {

            @Override
            public void onResourceReady(Bitmap arg0, GlideAnimation<? super Bitmap> arg1) {
                // TODO Auto-generated method stub
                holder.mItemView.setImageBitmap(arg0);
            }
        });

In my case, I solved the issue by using defined dimensions on my imageView.

<ImageView
        android:id="@+id/poster_imageview"
        android:layout_width="130dp"
        android:layout_height="183dp"
        android:adjustViewBounds="true"
        android:scaleType="centerCrop"
        android:src="@drawable/placeholder" />
MakBeard

Update Glide from version 3 to 4 and setSupportsChangeAnimations(false) for RecyclerView solved problem for me

RecyclerView.ItemAnimator animator = recyclerView.getItemAnimator();
if (animator instanceof SimpleItemAnimator) {
    ((SimpleItemAnimator) animator).setSupportsChangeAnimations(false);
}
Daniil Andashev

Also don't forget to setHasStableIds(true); in your adapter and properly override getItemId() method.

since SimpleTarget is deprecated try this solution:

GlideApp.with(SOMETHING)
                                .load("WHAT")
                                .dontAnimate()
                                .let { request ->
                                    if(imageView.drawable != null) {
                                        request.placeholder(imageView.drawable.constantState?.newDrawable()?.mutate())
                                    } else {
                                        request
                                    }
                                }
                                .into(imageView)

you can also create nice extension for drawable to make REAL copy:

import android.graphics.drawable.Drawable

fun Drawable.copy() = constantState?.newDrawable()?.mutate()
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