How do I unpack various form of integers in a byte buffer in Golang?

試著忘記壹切 提交于 2019-11-28 21:22:06

You could avoid creating a new buffer every time by using .Next() to skip the bytes you don't want to read:

{
    // Offset: type
    p := bytes.NewBuffer(buf)

    // 0: uint32
    binary.Read(p, binary.LittleEndian, &fs.sb.inodeCount)

    // 4: uint32
    binary.Read(p, binary.LittleEndian, &fs.sb.blockCount)

    // Skip [8:20)
    p.Next(12)

    // 20: uint32
    binary.Read(p, binary.LittleEndian, &fs.sb.firstDataBlock)

    // 24: uint32
    binary.Read(p, binary.LittleEndian, &fs.sb.blockSize)
    fs.sb.blockSize = 1024 << fs.sb.blockSize

    // Skip [28:32)
    p.Next(4)

    // 32: uint32
    binary.Read(p, binary.LittleEndian, &fs.sb.blockPerGroup)

    // Skip [36:40)
    p.Next(4)

    // 40: uint32
    binary.Read(p, binary.LittleEndian, &fs.sb.inodePerBlock)
}

Or you could avoid reading chunk by chunk and create a header structure which you read directly using binary.Read:

type Head struct {
    InodeCount      uint32  //  0:4
    BlockCount      uint32  //  4:8
    Unknown1        uint32  //  8:12
    Unknown2        uint32  // 12:16
    Unknown3        uint32  // 16:20
    FirstBlock      uint32  // 20:24
    BlockSize       uint32  // 24:28
    Unknown4        uint32  // 28:32
    BlocksPerGroup  uint32  // 32:36
    Unknown5        uint32  // 36:40
    InodesPerBlock  uint32  // 40:44
}

func main() {
    var header Head

    err = binary.Read(file, binary.LittleEndian, &header)

    if err != nil {
        log.Fatal(err)
    }

    log.Printf("%#v\n", header)
}

I have a package binpacker to handle those situations

example

example data:

buffer := new(bytes.Buffer)
packer := binpacker.NewPacker(buffer)
unpacker := binpacker.NewUnpacker(buffer)
packer.PushByte(0x01)
packer.PushUint16(math.MaxUint16)

unpack it:

var val1 byte
var val2 uint16
var err error
val1, err = unpacker.ShiftByte()
val2, err = unpacker.ShiftUint16()

Or

var val1 byte
var val2 uint16
var err error
unpacker.FetchByte(&val1).FetchUint16(&val2)
unpacker.Error() // Make sure error is nil
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