多任务、序列式模拟
std::vector<VCNodeAndMatrixTransform>::iterator vec_iter1; for (vec_iter1 = vec_vcNodeAndMatrixTransform.begin(); vec_iter1 != vec_vcNodeAndMatrixTransform.end(); ++vec_iter1) { VCNodeAndMatrixTransform vcNodeAndMatrixTransformIndex1 = *vec_iter1; hookNode = vcNodeAndMatrixTransformIndex1.getOsgNode(); tranMove = vcNodeAndMatrixTransformIndex1.getOsgMatrixTransform(); armController(); hAngle1_1 = hAngle1_1 + 10; }