/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include <stdio.h> #include <stdlib.h> #include <osg/DeleteHandler> #include <osg/io_utils> #include <osg/os_utils> #include <osg/TextureRectangle> #include <osg/TextureCubeMap> #include <osgUtil/RayIntersector> #include <osgDB/Registry> #include <osgDB/ReadFile> #include <osgDB/WriteFile> #include <osgGA/TrackballManipulator> #include <osgViewer/Viewer> #include <osgViewer/Renderer> #include <osgViewer/CompositeViewer> #include <osgViewer/config/SphericalDisplay> #include <osgViewer/config/PanoramicSphericalDisplay> #include <osgViewer/config/WoWVxDisplay> #include <osgViewer/config/SingleWindow> #include <sstream> #include <string.h> using namespace osgViewer; Viewer::Viewer() { _viewerBase = this; constructorInit(); } Viewer::Viewer(osg::ArgumentParser& arguments) { _viewerBase = this; constructorInit(); // Add help for command-line options read here arguments.getApplicationUsage()->addCommandLineOption("--SingleThreaded","Select SingleThreaded threading model for viewer."); arguments.getApplicationUsage()->addCommandLineOption("--CullDrawThreadPerContext","Select CullDrawThreadPerContext threading model for viewer."); arguments.getApplicationUsage()->addCommandLineOption("--DrawThreadPerContext","Select DrawThreadPerContext threading model for viewer."); arguments.getApplicationUsage()->addCommandLineOption("--CullThreadPerCameraDrawThreadPerContext","Select CullThreadPerCameraDrawThreadPerContext threading model for viewer."); arguments.getApplicationUsage()->addCommandLineOption("--clear-color <color>","Set the background color of the viewer in the form \"r,g,b[,a]\"."); arguments.getApplicationUsage()->addCommandLineOption("--screen <num>","Set the screen to use when multiple screens are present."); arguments.getApplicationUsage()->addCommandLineOption("--window <x y w h>","Set the position (x,y) and size (w,h) of the viewer window."); arguments.getApplicationUsage()->addCommandLineOption("--borderless-window <x y w h>","Set the position (x,y) and size (w,h) of a borderless viewer window."); arguments.getApplicationUsage()->addCommandLineOption("--run-on-demand","Set the run methods frame rate management to only rendering frames when required."); arguments.getApplicationUsage()->addCommandLineOption("--run-continuous","Set the run methods frame rate management to rendering frames continuously."); arguments.getApplicationUsage()->addCommandLineOption("--run-max-frame-rate","Set the run methods maximum permissible frame rate, 0.0 is default and switching off frame rate capping."); arguments.getApplicationUsage()->addCommandLineOption("--enable-object-cache","Enable caching of objects, images, etc."); // FIXME: Uncomment these lines when the options have been documented properly //arguments.getApplicationUsage()->addCommandLineOption("--3d-sd",""); //arguments.getApplicationUsage()->addCommandLineOption("--panoramic-sd",""); //arguments.getApplicationUsage()->addCommandLineOption("--radius",""); //arguments.getApplicationUsage()->addCommandLineOption("--collar",""); //arguments.getApplicationUsage()->addCommandLineOption("--im",""); if (arguments.read("--ico")) { setIncrementalCompileOperation(new osgUtil::IncrementalCompileOperation()); } std::string filename; bool readConfig = false; while (arguments.read("-c",filename)) { readConfig = readConfiguration(filename) || readConfig; } // Enable caching? while (arguments.read("--enable-object-cache")) { if (osgDB::Registry::instance()->getOptions()==0) osgDB::Registry::instance()->setOptions(new osgDB::Options()); osgDB::Registry::instance()->getOptions()->setObjectCacheHint(osgDB::Options::CACHE_ALL); } while (arguments.read("--SingleThreaded")) setThreadingModel(SingleThreaded); while (arguments.read("--CullDrawThreadPerContext")) setThreadingModel(CullDrawThreadPerContext); while (arguments.read("--DrawThreadPerContext")) setThreadingModel(DrawThreadPerContext); while (arguments.read("--CullThreadPerCameraDrawThreadPerContext")) setThreadingModel(CullThreadPerCameraDrawThreadPerContext); osg::DisplaySettings::instance()->readCommandLine(arguments); osgDB::readCommandLine(arguments); std::string colorStr; while (arguments.read("--clear-color",colorStr)) { float r, g, b; float a = 1.0f; int cnt = sscanf( colorStr.c_str(), "%f,%f,%f,%f", &r, &g, &b, &a ); if( cnt==3 || cnt==4 ) { getCamera()->setClearColor( osg::Vec4(r,g,b,a) ); } else { OSG_WARN<<"Invalid clear color \""<<colorStr<<"\""<<std::endl; } } while(arguments.read("--run-on-demand")) { setRunFrameScheme(ON_DEMAND); } while(arguments.read("--run-continuous")) { setRunFrameScheme(CONTINUOUS); } double runMaxFrameRate; while(arguments.read("--run-max-frame-rate", runMaxFrameRate)) { setRunMaxFrameRate(runMaxFrameRate); } int screenNum = -1; while (arguments.read("--screen",screenNum)) {} int x = -1, y = -1, width = -1, height = -1; while (arguments.read("--window",x,y,width,height)) {} bool ss3d = false; bool wowvx20 = false; bool wowvx42 = false; if (arguments.read("--borderless-window",x,y,width,height)) { osg::ref_ptr<osgViewer::SingleWindow> sw = new osgViewer::SingleWindow(x, y, width, height, screenNum); sw->setWindowDecoration(false); apply(sw.get()); } else if ((wowvx20=arguments.read("--wowvx-20")) || (wowvx42=arguments.read("--wowvx-42")) || arguments.read("--wowvx")) { osg::ref_ptr<WoWVxDisplay> wow = new WoWVxDisplay; if (screenNum>=0) wow->setScreenNum(screenNum); if (wowvx20) wow->WoWVx20(); if (wowvx42) wow->WoWVx42(); unsigned int c; float v; while (arguments.read("--wow-content",c)) { wow->setContent(c); } while (arguments.read("--wow-factor",c)) { wow->setFactor(c); } while (arguments.read("--wow-offset",c)) { wow->setOffset(c); } while (arguments.read("--wow-zd",v)) { wow->setDisparityZD(v); } while (arguments.read("--wow-vz",v)) { wow->setDisparityVZ(v); } while (arguments.read("--wow-M",v)) { wow->setDisparityM(v); } while (arguments.read("--wow-C",v)) { wow->setDisparityC(v); } apply(wow.get()); } else if ((ss3d=arguments.read("--3d-sd")) || arguments.read("--panoramic-sd")) { double radius = 1.0; while (arguments.read("--radius",radius)) {} double collar = 0.45; while (arguments.read("--collar",collar)) {} std::string intensityMapFilename; while (arguments.read("--im",intensityMapFilename)) {} osg::ref_ptr<osg::Image> intensityMap = intensityMapFilename.empty() ? 0 : osgDB::readRefImageFile(intensityMapFilename); if (screenNum<0) screenNum = 0; if (ss3d) { //setThreadingModel(SingleThreaded); setUpViewFor3DSphericalDisplay(radius, collar, screenNum, intensityMap.get()); } else { //setThreadingModel(SingleThreaded); setUpViewForPanoramicSphericalDisplay(radius, collar, screenNum, intensityMap.get()); } } else if (width>0 && height>0) { if (screenNum>=0) setUpViewInWindow(x, y, width, height, screenNum); else setUpViewInWindow(x,y,width,height); } else if (screenNum>=0) { setUpViewOnSingleScreen(screenNum); } } Viewer::Viewer(const osgViewer::Viewer& viewer, const osg::CopyOp& copyop): osg::Object(viewer, copyop), ViewerBase(viewer), View(viewer,copyop) { _viewerBase = this; } void Viewer::constructorInit() { _eventVisitor = new osgGA::EventVisitor; _eventVisitor->setActionAdapter(this); _eventVisitor->setFrameStamp(_frameStamp.get()); _updateVisitor = new osgUtil::UpdateVisitor; _updateVisitor->setFrameStamp(_frameStamp.get()); setViewerStats(new osg::Stats("Viewer")); } Viewer::~Viewer() { //OSG_NOTICE<<"Viewer::~Viewer()"<<std::endl; Threads threads; getAllThreads(threads); OSG_INFO<<"Viewer::~Viewer():: start destructor getThreads = "<<threads.size()<<std::endl; stopThreading(); if (_scene.valid() && _scene->getDatabasePager()) { _scene->getDatabasePager()->cancel(); _scene->setDatabasePager(0); } Contexts contexts; getContexts(contexts); // clear out all the previously assigned operations for(Contexts::iterator citr = contexts.begin(); citr != contexts.end(); ++citr) { osg::GraphicsContext* gc = *citr; // Run destroy operation on each context before closing it if (_cleanUpOperation.valid() && gc->valid()) { gc->makeCurrent(); (*_cleanUpOperation)(gc); gc->releaseContext(); } gc->close(); } //OSG_NOTICE<<"finish Viewer::~Viewer()"<<std::endl; getAllThreads(threads); OSG_INFO<<"Viewer::~Viewer() end destructor getThreads = "<<threads.size()<<std::endl; } void Viewer::take(osg::View& rhs) { osgViewer::View::take(rhs); #if 1 osgViewer::Viewer* rhs_viewer = dynamic_cast<osgViewer::Viewer*>(&rhs); if (rhs_viewer) { // variables left to take. _done = rhs_viewer->_done; _keyEventSetsDone = rhs_viewer->_keyEventSetsDone; _quitEventSetsDone = rhs_viewer->_quitEventSetsDone; _threadingModel = rhs_viewer->_threadingModel; _threadsRunning = rhs_viewer->_threadsRunning; _endBarrierPosition = rhs_viewer->_endBarrierPosition; _startRenderingBarrier = rhs_viewer->_startRenderingBarrier; _endRenderingDispatchBarrier = rhs_viewer->_endRenderingDispatchBarrier; _endDynamicDrawBlock = rhs_viewer->_endDynamicDrawBlock; _eventVisitor = rhs_viewer->_eventVisitor; _eventVisitor->setActionAdapter(this); _eventVisitor->setFrameStamp(_frameStamp.get()); _updateOperations = rhs_viewer->_updateOperations; _updateVisitor = rhs_viewer->_updateVisitor; _realizeOperation = rhs_viewer->_realizeOperation; _cleanUpOperation = rhs_viewer->_cleanUpOperation; _currentContext = rhs_viewer->_currentContext; // objects to clear rhs_viewer->_done = true; rhs_viewer->_startRenderingBarrier = 0; rhs_viewer->_endRenderingDispatchBarrier = 0; rhs_viewer->_endDynamicDrawBlock = 0; rhs_viewer->_eventVisitor = 0; rhs_viewer->_updateOperations = 0; rhs_viewer->_updateVisitor = 0; rhs_viewer->_realizeOperation = 0; rhs_viewer->_cleanUpOperation = 0; rhs_viewer->_currentContext = 0; } #endif } bool Viewer::readConfiguration(const std::string& filename) { OSG_INFO<<"Viewer::readConfiguration("<<filename<<")"<<std::endl; osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile(filename); if (!object) { //OSG_NOTICE<<"Error: Unable to load configuration file \""<<filename<<"\""<<std::endl; return false; } ViewConfig* config = dynamic_cast<ViewConfig*>(object.get()); if (config) { OSG_INFO<<"Using osgViewer::Config : "<<config->className()<<std::endl; config->configure(*this); //osgDB::writeObjectFile(*config,"test.osgt"); return true; } CompositeViewer* compositeViewer = dynamic_cast<CompositeViewer*>(object.get()); if (compositeViewer) { OSG_NOTICE<<"Error: Config file \""<<filename<<"\" containing CompositeViewer cannot be loaded by Viewer."<<std::endl; return false; } View* view = dynamic_cast<osgViewer::View*>(object.get()); if (view) { take(*view); return true; } else { OSG_NOTICE<<"Error: Config file \""<<filename<<"\" does not contain a valid Viewer configuration."<<std::endl; return false; } } bool Viewer::isRealized() const { Contexts contexts; const_cast<Viewer*>(this)->getContexts(contexts); unsigned int numRealizedWindows = 0; // clear out all the previously assigned operations for(Contexts::iterator citr = contexts.begin(); citr != contexts.end(); ++citr) { if ((*citr)->isRealized()) ++numRealizedWindows; } return numRealizedWindows > 0; } bool Viewer::checkNeedToDoFrame() { // check if any event handler has prompted a redraw if (_requestRedraw) return true; if (_requestContinousUpdate) return true; // check if the view needs to update the scene graph if (requiresUpdateSceneGraph()) return true; // check if the view needs to be redrawn if (requiresRedraw()) return true; // check if events are available and need processing if (checkEvents()) return true; // and check again if any event handler has prompted a redraw if (_requestRedraw) return true; if (_requestContinousUpdate) return true; return false; } bool Viewer::checkEvents() { // check events from any attached sources for(Devices::iterator eitr = _eventSources.begin(); eitr != _eventSources.end(); ++eitr) { osgGA::Device* es = eitr->get(); if (es->getCapabilities() & osgGA::Device::RECEIVE_EVENTS) { if (es->checkEvents()) return true; } } // get events from all windows attached to Viewer. Windows windows; getWindows(windows); for(Windows::iterator witr = windows.begin(); witr != windows.end(); ++witr) { if ((*witr)->checkEvents()) return true; } return false; } int Viewer::run() { if (!getCameraManipulator() && getCamera()->getAllowEventFocus()) { setCameraManipulator(new osgGA::TrackballManipulator()); } setReleaseContextAtEndOfFrameHint(false); return ViewerBase::run(); } void Viewer::setStartTick(osg::Timer_t tick) { View::setStartTick(tick); Contexts contexts; getContexts(contexts,false); getEventQueue()->setStartTick(_startTick); for(Contexts::iterator citr = contexts.begin(); citr != contexts.end(); ++citr) { osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr); if (gw) { gw->getEventQueue()->setStartTick(_startTick); } } } void Viewer::setReferenceTime(double time) { osg::Timer_t tick = osg::Timer::instance()->tick(); double currentTime = osg::Timer::instance()->delta_s(_startTick, tick); double delta_ticks = (time-currentTime)/(osg::Timer::instance()->getSecondsPerTick()); if (delta_ticks>=0) tick += osg::Timer_t(delta_ticks); else tick -= osg::Timer_t(-delta_ticks); // assign the new start tick setStartTick(tick); } void Viewer::setSceneData(osg::Node* node) { setReferenceTime(0.0); View::setSceneData(node); } GraphicsWindowEmbedded* Viewer::setUpViewerAsEmbeddedInWindow(int x, int y, int width, int height) { setThreadingModel(SingleThreaded); osgViewer::GraphicsWindowEmbedded* gw = new osgViewer::GraphicsWindowEmbedded(x,y,width,height); getCamera()->setViewport(new osg::Viewport(0,0,width,height)); getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height), 1.0f, 10000.0f); getCamera()->setGraphicsContext(gw); return gw; } void Viewer::realize() { //OSG_INFO<<"Viewer::realize()"<<std::endl; Contexts contexts; getContexts(contexts); if (contexts.empty()) { OSG_INFO<<"Viewer::realize() - No valid contexts found, setting up view across all screens."<<std::endl; // no windows are already set up so set up a default view std::string value; if (osg::getEnvVar("OSG_CONFIG_FILE", value)) { readConfiguration(value); } else { int screenNum = -1; osg::getEnvVar("OSG_SCREEN", screenNum); int x = -1, y = -1, width = -1, height = -1; osg::getEnvVar("OSG_WINDOW", x, y, width, height); if (osg::getEnvVar("OSG_BORDERLESS_WINDOW", x, y, width, height)) { osg::ref_ptr<osgViewer::SingleWindow> sw = new osgViewer::SingleWindow(x, y, width, height, screenNum); sw->setWindowDecoration(false); apply(sw.get()); } else if (width>0 && height>0) { if (screenNum>=0) setUpViewInWindow(x, y, width, height, screenNum); else setUpViewInWindow(x,y,width,height); } else if (screenNum>=0) { setUpViewOnSingleScreen(screenNum); } else { setUpViewAcrossAllScreens(); } } getContexts(contexts); } if (contexts.empty()) { OSG_NOTICE<<"Viewer::realize() - failed to set up any windows"<<std::endl; _done = true; return; } // get the display settings that will be active for this viewer osg::DisplaySettings* ds = _displaySettings.valid() ? _displaySettings.get() : osg::DisplaySettings::instance().get(); osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface(); // pass on the display settings to the WindowSystemInterface. if (wsi && wsi->getDisplaySettings()==0) wsi->setDisplaySettings(ds); unsigned int maxTexturePoolSize = ds->getMaxTexturePoolSize(); unsigned int maxBufferObjectPoolSize = ds->getMaxBufferObjectPoolSize(); for(Contexts::iterator citr = contexts.begin(); citr != contexts.end(); ++citr) { osg::GraphicsContext* gc = *citr; if (ds->getSyncSwapBuffers()) gc->setSwapCallback(new osg::SyncSwapBuffersCallback); // set the pool sizes, 0 the default will result in no GL object pools. gc->getState()->setMaxTexturePoolSize(maxTexturePoolSize); gc->getState()->setMaxBufferObjectPoolSize(maxBufferObjectPoolSize); gc->realize(); if (_realizeOperation.valid() && gc->valid()) { gc->makeCurrent(); (*_realizeOperation)(gc); gc->releaseContext(); } } // attach contexts to _incrementalCompileOperation if attached. if (_incrementalCompileOperation) _incrementalCompileOperation->assignContexts(contexts); bool grabFocus = true; if (grabFocus) { for(Contexts::iterator citr = contexts.begin(); citr != contexts.end(); ++citr) { osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr); if (gw) { gw->grabFocusIfPointerInWindow(); } } } // initialize the global timer to be relative to the current time. osg::Timer::instance()->setStartTick(); // pass on the start tick to all the associated event queues setStartTick(osg::Timer::instance()->getStartTick()); // configure threading. setUpThreading(); if (osg::DisplaySettings::instance()->getCompileContextsHint()) { for(unsigned int i=0; i<= osg::GraphicsContext::getMaxContextID(); ++i) { osg::GraphicsContext* gc = osg::GraphicsContext::getOrCreateCompileContext(i); if (gc) { gc->createGraphicsThread(); gc->getGraphicsThread()->startThread(); } } } #if 0 osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState(); if (getCamera()->getViewport()) { osg::Viewport* viewport = getCamera()->getViewport(); eventState->setInputRange( viewport->x(), viewport->y(), viewport->x() + viewport->width(), viewport->y() + viewport->height()); } else { eventState->setInputRange(-1.0, -1.0, 1.0, 1.0); } #endif } void Viewer::advance(double simulationTime) { if (_done) return; double previousReferenceTime = _frameStamp->getReferenceTime(); unsigned int previousFrameNumber = _frameStamp->getFrameNumber(); _frameStamp->setFrameNumber(_frameStamp->getFrameNumber()+1); _frameStamp->setReferenceTime( osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()) ); if (simulationTime==USE_REFERENCE_TIME) { _frameStamp->setSimulationTime(_frameStamp->getReferenceTime()); } else { _frameStamp->setSimulationTime(simulationTime); } if (getViewerStats() && getViewerStats()->collectStats("frame_rate")) { // update previous frame stats double deltaFrameTime = _frameStamp->getReferenceTime() - previousReferenceTime; getViewerStats()->setAttribute(previousFrameNumber, "Frame duration", deltaFrameTime); getViewerStats()->setAttribute(previousFrameNumber, "Frame rate", 1.0/deltaFrameTime); // update current frames stats getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Reference time", _frameStamp->getReferenceTime()); } if (osg::Referenced::getDeleteHandler()) { osg::Referenced::getDeleteHandler()->flush(); osg::Referenced::getDeleteHandler()->setFrameNumber(_frameStamp->getFrameNumber()); } } void Viewer::generateSlavePointerData(osg::Camera* camera, osgGA::GUIEventAdapter& event) { osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(event.getGraphicsContext()); if (!gw) return; // What type of Camera is it? // 1) Master Camera : do nothin extra // 2) Slave Camera, Relative RF, Same scene graph as master : transform coords into Master Camera and add to PointerData list // 3) Slave Camera, Relative RF, Different scene graph from master : do nothing extra? // 4) Slave Camera, Absolute RF, Same scene graph as master : do nothing extra? // 5) Slave Camera, Absolute RF, Different scene graph : do nothing extra? // 6) Slave Camera, Absolute RF, Different scene graph but a distortion correction subgraph depending upon RTT Camera (slave or master) // : project ray into RTT Camera's clip space, and RTT Camera's is Relative RF and sharing same scene graph as master then transform coords. // if camera isn't the master it must be a slave and could need reprojecting. if (camera!=getCamera()) { float x = event.getX(); float y = event.getY(); bool invert_y = event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS; if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y; double master_min_x = -1.0; double master_max_x = 1.0; double master_min_y = -1.0; double master_max_y = 1.0; osg::Matrix masterCameraVPW = getCamera()->getViewMatrix() * getCamera()->getProjectionMatrix(); if (getCamera()->getViewport()) { osg::Viewport* viewport = getCamera()->getViewport(); master_min_x = viewport->x(); master_min_y = viewport->y(); master_max_x = viewport->x()+viewport->width(); master_max_y = viewport->y()+viewport->height(); masterCameraVPW *= viewport->computeWindowMatrix(); } // slave Camera if it shares the same View osg::View::Slave* slave = findSlaveForCamera(camera); if (slave) { if (camera->getReferenceFrame()==osg::Camera::RELATIVE_RF && slave->_useMastersSceneData) { osg::Viewport* viewport = camera->getViewport(); osg::Matrix localCameraVPW = camera->getViewMatrix() * camera->getProjectionMatrix(); if (viewport) { localCameraVPW *= viewport->computeWindowMatrix(); } osg::Matrix matrix( osg::Matrix::inverse(localCameraVPW) * masterCameraVPW ); osg::Vec3d new_coord = osg::Vec3d(x,y,0.0) * matrix; event.addPointerData(new osgGA::PointerData(getCamera(), new_coord.x(), master_min_x, master_max_x, new_coord.y(), master_min_y, master_max_y)); } else if (!slave->_useMastersSceneData) { // Are their any RTT Camera's that this Camera depends upon for textures? osg::ref_ptr<osgUtil::RayIntersector> ray = new osgUtil::RayIntersector(osgUtil::Intersector::WINDOW, x,y); osgUtil::IntersectionVisitor iv(ray.get()); camera->accept(iv); if (ray->containsIntersections()) { osg::Vec3 tc; osg::Texture* texture = ray->getFirstIntersection().getTextureLookUp(tc); if (texture) { // look up Texture in RTT Camera's. for(unsigned int i=0; i<getNumSlaves();++i) { osg::Camera* slave_camera = getSlave(i)._camera.get(); if (slave_camera) { osg::Camera::BufferAttachmentMap::const_iterator ba_itr = slave_camera->getBufferAttachmentMap().find(osg::Camera::COLOR_BUFFER); if (ba_itr != slave_camera->getBufferAttachmentMap().end()) { if (ba_itr->second._texture == texture) { osg::TextureRectangle* tr = dynamic_cast<osg::TextureRectangle*>(ba_itr->second._texture.get()); osg::TextureCubeMap* tcm = dynamic_cast<osg::TextureCubeMap*>(ba_itr->second._texture.get()); if (tr) { event.addPointerData(new osgGA::PointerData(slave_camera, tc.x(), 0.0f, static_cast<float>(tr->getTextureWidth()), tc.y(), 0.0f, static_cast<float>(tr->getTextureHeight()))); } else if (tcm) { OSG_INFO<<" Slave has matched texture cubemap"<<ba_itr->second._texture.get()<<", "<<ba_itr->second._face<<std::endl; } else { event.addPointerData(new osgGA::PointerData(slave_camera, tc.x(), 0.0f, 1.0f, tc.y(), 0.0f, 1.0f)); } } } } } } } } } } } void Viewer::generatePointerData(osgGA::GUIEventAdapter& event) { osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(event.getGraphicsContext()); if (!gw) return; float x = event.getX(); float y = event.getY(); bool invert_y = event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS; if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y; event.addPointerData(new osgGA::PointerData(gw, x, 0, gw->getTraits()->width, y, 0, gw->getTraits()->height)); event.setMouseYOrientationAndUpdateCoords(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS); typedef std::vector<osg::Camera*> CameraVector; CameraVector activeCameras; osgViewer::View* this_view = dynamic_cast<osgViewer::View*>(this); osg::GraphicsContext::Cameras& cameras = gw->getCameras(); for(osg::GraphicsContext::Cameras::iterator citr = cameras.begin(); citr != cameras.end(); ++citr) { osg::Camera* camera = *citr; if (camera->getView()==this_view && camera->getAllowEventFocus() && camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER) { osg::Viewport* viewport = camera->getViewport(); if (viewport && x >= viewport->x() && y >= viewport->y() && x <= (viewport->x()+viewport->width()) && y <= (viewport->y()+viewport->height()) ) { activeCameras.push_back(camera); } } } std::sort(activeCameras.begin(), activeCameras.end(), osg::CameraRenderOrderSortOp()); osg::Camera* camera = activeCameras.empty() ? 0 : activeCameras.back(); if (camera) { osg::Viewport* viewport = camera->getViewport(); event.addPointerData(new osgGA::PointerData(camera, (x-viewport->x())/viewport->width()*2.0f-1.0f, -1.0, 1.0, (y-viewport->y())/viewport->height()*2.0f-1.0f, -1.0, 1.0)); // if camera isn't the master it must be a slave and could need reprojecting. if (camera!=getCamera()) { generateSlavePointerData(camera, event); } } } void Viewer::reprojectPointerData(osgGA::GUIEventAdapter& source_event, osgGA::GUIEventAdapter& dest_event) { osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(dest_event.getGraphicsContext()); if (!gw) return; float x = dest_event.getX(); float y = dest_event.getY(); bool invert_y = dest_event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS; if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y; dest_event.addPointerData(new osgGA::PointerData(gw, x, 0, gw->getTraits()->width, y, 0, gw->getTraits()->height)); dest_event.setMouseYOrientationAndUpdateCoords(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS); osg::Object* object = (source_event.getNumPointerData()>=2) ? source_event.getPointerData(1)->object.get() : 0; osg::Camera* camera = object ? object->asCamera() : 0; osg::Viewport* viewport = camera ? camera->getViewport() : 0; if (!viewport) return; dest_event.addPointerData(new osgGA::PointerData(camera, (x-viewport->x())/viewport->width()*2.0f-1.0f, -1.0, 1.0, (y-viewport->y())/viewport->height()*2.0f-1.0f, -1.0, 1.0)); // if camera isn't the master it must be a slave and could need reprojecting. if (camera!=getCamera()) { generateSlavePointerData(camera, dest_event); } } void Viewer::eventTraversal() { if (_done) return; double cutOffTime = _frameStamp->getReferenceTime(); double beginEventTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()); // OSG_NOTICE<<"Viewer::frameEventTraversal()."<<std::endl; // need to copy events from the GraphicsWindow's into local EventQueue; osgGA::EventQueue::Events events; Contexts contexts; getContexts(contexts); // set done if there are no windows checkWindowStatus(contexts); if (_done) return; osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState(); // get events from user Devices attached to Viewer. for(Devices::iterator eitr = _eventSources.begin(); eitr != _eventSources.end(); ++eitr) { osgGA::Device* es = eitr->get(); if (es->getCapabilities() & osgGA::Device::RECEIVE_EVENTS) es->checkEvents(); // open question, will we need to reproject mouse coordinates into current view's coordinate frame as is down for GraphicsWindow provided events? // for now assume now and just get the events directly without any reprojection. es->getEventQueue()->takeEvents(events, cutOffTime); } // get events from all windows attached to Viewer. for(Contexts::iterator citr = contexts.begin(); citr != contexts.end(); ++citr) { osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr); if (gw) { gw->checkEvents(); osgGA::EventQueue::Events gw_events; gw->getEventQueue()->takeEvents(gw_events, cutOffTime); osgGA::EventQueue::Events::iterator itr; for(itr = gw_events.begin(); itr != gw_events.end(); ++itr) { osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter(); if (!event) continue; event->setGraphicsContext(gw); switch(event->getEventType()) { case(osgGA::GUIEventAdapter::PUSH): case(osgGA::GUIEventAdapter::RELEASE): case(osgGA::GUIEventAdapter::DOUBLECLICK): case(osgGA::GUIEventAdapter::MOVE): case(osgGA::GUIEventAdapter::DRAG): { if (event->getEventType()!=osgGA::GUIEventAdapter::DRAG || eventState->getGraphicsContext()!=event->getGraphicsContext() || eventState->getNumPointerData()<2) { generatePointerData(*event); } else { reprojectPointerData(*eventState, *event); } eventState->copyPointerDataFrom(*event); break; } default: event->copyPointerDataFrom(*eventState); break; } events.push_back(event); } for(itr = gw_events.begin(); itr != gw_events.end(); ++itr) { osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter(); if (!event) continue; switch(event->getEventType()) { case(osgGA::GUIEventAdapter::CLOSE_WINDOW): { bool wasThreading = areThreadsRunning(); if (wasThreading) stopThreading(); gw->close(); _currentContext = NULL; if (wasThreading) startThreading(); break; } default: break; } } } } // create a frame event for the new frame. { osg::ref_ptr<osgGA::GUIEventAdapter> event = _eventQueue->frame( getFrameStamp()->getReferenceTime() ); if (!eventState || eventState->getNumPointerData()<2) { generatePointerData(*event); } else { reprojectPointerData(*eventState, *event); } } // OSG_NOTICE<<"mouseEventState Xmin = "<<eventState->getXmin()<<" Ymin="<<eventState->getYmin()<<" xMax="<<eventState->getXmax()<<" Ymax="<<eventState->getYmax()<<std::endl; _eventQueue->takeEvents(events, cutOffTime); // OSG_NOTICE<<"Events "<<events.size()<<std::endl; if ((_keyEventSetsDone!=0) || _quitEventSetsDone) { for(osgGA::EventQueue::Events::iterator itr = events.begin(); itr != events.end(); ++itr) { osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter(); if (!event) continue; // ignore event if it's already been handled. if (event->getHandled()) continue; switch(event->getEventType()) { case(osgGA::GUIEventAdapter::KEYUP): if (_keyEventSetsDone && event->getKey()==_keyEventSetsDone) _done = true; break; case(osgGA::GUIEventAdapter::QUIT_APPLICATION): if (_quitEventSetsDone) _done = true; break; default: break; } } } if (_done) return; if (_eventVisitor.valid() && getSceneData()) { _eventVisitor->setFrameStamp(getFrameStamp()); _eventVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber()); for(osgGA::EventQueue::Events::iterator itr = events.begin(); itr != events.end(); ++itr) { osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter(); if (!event) continue; _eventVisitor->reset(); _eventVisitor->addEvent( event ); getSceneData()->accept(*_eventVisitor); // Do EventTraversal for slaves with their own subgraph for(unsigned int i=0; i<getNumSlaves(); ++i) { osg::View::Slave& slave = getSlave(i); osg::Camera* camera = slave._camera.get(); if(camera && !slave._useMastersSceneData) { camera->accept(*_eventVisitor); } } // call any camera event callbacks, but only traverse that callback, don't traverse its subgraph // leave that to the scene update traversal. osg::NodeVisitor::TraversalMode tm = _eventVisitor->getTraversalMode(); _eventVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE); if (_camera.valid()) _camera->accept(*_eventVisitor); for(unsigned int i=0; i<getNumSlaves(); ++i) { osg::View::Slave& slave = getSlave(i); osg::Camera* camera = slave._camera.get(); if (camera && slave._useMastersSceneData) { camera->accept(*_eventVisitor); } } _eventVisitor->setTraversalMode(tm); } } for(osgGA::EventQueue::Events::iterator itr = events.begin(); itr != events.end(); ++itr) { osgGA::Event* event = itr->get(); for(EventHandlers::iterator hitr = _eventHandlers.begin(); hitr != _eventHandlers.end(); ++hitr) { (*hitr)->handle( event, 0, _eventVisitor.get()); } } for(osgGA::EventQueue::Events::iterator itr = events.begin(); itr != events.end(); ++itr) { osgGA::Event* event = itr->get(); if (event && _cameraManipulator.valid()) { _cameraManipulator->handle( event, 0, _eventVisitor.get()); } } if (getViewerStats() && getViewerStats()->collectStats("event")) { double endEventTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()); // update current frames stats getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal begin time", beginEventTraversal); getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal end time", endEventTraversal); getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal time taken", endEventTraversal-beginEventTraversal); } } void Viewer::updateTraversal() { if (_done) return; double beginUpdateTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()); _updateVisitor->reset(); _updateVisitor->setFrameStamp(getFrameStamp()); _updateVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber()); _scene->updateSceneGraph(*_updateVisitor); // if we have a shared state manager prune any unused entries if (osgDB::Registry::instance()->getSharedStateManager()) osgDB::Registry::instance()->getSharedStateManager()->prune(); // update the Registry object cache. osgDB::Registry::instance()->updateTimeStampOfObjectsInCacheWithExternalReferences(*getFrameStamp()); osgDB::Registry::instance()->removeExpiredObjectsInCache(*getFrameStamp()); if (_updateOperations.valid()) { _updateOperations->runOperations(this); } if (_incrementalCompileOperation.valid()) { // merge subgraphs that have been compiled by the incremental compiler operation. _incrementalCompileOperation->mergeCompiledSubgraphs(getFrameStamp()); } { // Do UpdateTraversal for slaves with their own subgraph for(unsigned int i=0; i<getNumSlaves(); ++i) { osg::View::Slave& slave = getSlave(i); osg::Camera* camera = slave._camera.get(); if(camera && !slave._useMastersSceneData) { camera->accept(*_updateVisitor); } } } { // call any camera update callbacks, but only traverse that callback, don't traverse its subgraph // leave that to the scene update traversal. osg::NodeVisitor::TraversalMode tm = _updateVisitor->getTraversalMode(); _updateVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE); if (_camera.valid()) _camera->accept(*_updateVisitor); for(unsigned int i=0; i<getNumSlaves(); ++i) { osg::View::Slave& slave = getSlave(i); osg::Camera* camera = slave._camera.get(); if (camera && slave._useMastersSceneData) { camera->accept(*_updateVisitor); } } _updateVisitor->setTraversalMode(tm); } if (_cameraManipulator.valid()) { setFusionDistance( getCameraManipulator()->getFusionDistanceMode(), getCameraManipulator()->getFusionDistanceValue() ); _cameraManipulator->updateCamera(*_camera); } updateSlaves(); if (getViewerStats() && getViewerStats()->collectStats("update")) { double endUpdateTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()); // update current frames stats getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal begin time", beginUpdateTraversal); getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal end time", endUpdateTraversal); getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal time taken", endUpdateTraversal-beginUpdateTraversal); } } void Viewer::getScenes(Scenes& scenes, bool /*onlyValid*/) { scenes.clear(); scenes.push_back(_scene.get()); } void Viewer::getViews(Views& views, bool /*onlyValid*/) { views.clear(); views.push_back(this); } void Viewer::getAllThreads(Threads& threads, bool onlyActive) { threads.clear(); OperationThreads operationThreads; getOperationThreads(operationThreads); for(OperationThreads::iterator itr = operationThreads.begin(); itr != operationThreads.end(); ++itr) { threads.push_back(*itr); } if (_scene.valid()) { osgDB::DatabasePager* dp = _scene->getDatabasePager(); if (dp) { for(unsigned int i=0; i<dp->getNumDatabaseThreads(); ++i) { osgDB::DatabasePager::DatabaseThread* dt = dp->getDatabaseThread(i); if (!onlyActive || dt->isRunning()) { threads.push_back(dt); } } } } } void Viewer::getOperationThreads(OperationThreads& threads, bool onlyActive) { threads.clear(); Contexts contexts; getContexts(contexts); for(Contexts::iterator gcitr = contexts.begin(); gcitr != contexts.end(); ++gcitr) { osg::GraphicsContext* gc = *gcitr; if (gc->getGraphicsThread() && (!onlyActive || gc->getGraphicsThread()->isRunning()) ) { threads.push_back(gc->getGraphicsThread()); } } Cameras cameras; getCameras(cameras); for(Cameras::iterator citr = cameras.begin(); citr != cameras.end(); ++citr) { osg::Camera* camera = *citr; if (camera->getCameraThread() && (!onlyActive || camera->getCameraThread()->isRunning()) ) { threads.push_back(camera->getCameraThread()); } } } void Viewer::getContexts(Contexts& contexts, bool onlyValid) { typedef std::set<osg::GraphicsContext*> ContextSet; ContextSet contextSet; contexts.clear(); if (_camera.valid() && _camera->getGraphicsContext() && (_camera->getGraphicsContext()->valid() || !onlyValid)) { contextSet.insert(_camera->getGraphicsContext()); contexts.push_back(_camera->getGraphicsContext()); } for(unsigned int i=0; i<getNumSlaves(); ++i) { Slave& slave = getSlave(i); osg::GraphicsContext* sgc = slave._camera.valid() ? slave._camera->getGraphicsContext() : 0; if (sgc && (sgc->valid() || !onlyValid)) { if (contextSet.count(sgc)==0) { contextSet.insert(sgc); contexts.push_back(sgc); } } } } void Viewer::getCameras(Cameras& cameras, bool onlyActive) { cameras.clear(); if (_camera.valid() && (!onlyActive || (_camera->getGraphicsContext() && _camera->getGraphicsContext()->valid())) ) cameras.push_back(_camera.get()); for(Slaves::iterator itr = _slaves.begin(); itr != _slaves.end(); ++itr) { if (itr->_camera.valid() && (!onlyActive || (itr->_camera->getGraphicsContext() && itr->_camera->getGraphicsContext()->valid())) ) cameras.push_back(itr->_camera.get()); } } double Viewer::elapsedTime() { return osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()); } void Viewer::getUsage(osg::ApplicationUsage& usage) const { if (_cameraManipulator.valid()) { _cameraManipulator->getUsage(usage); } for(EventHandlers::const_iterator hitr = _eventHandlers.begin(); hitr != _eventHandlers.end(); ++hitr) { (*hitr)->getUsage(usage); } }