How to do load testing for websockets [closed]

谁说我不能喝 提交于 2019-11-28 18:10:11

I can give you a suggestion from my recent experience. You can connect webkit based Phantom virtual clients to your chat server and measure the resource usage (i.e CPU, memory, may be using a shell script or another utility or you can profile your service )

var system = require('system');
var page = require('webpage').create();
page.viewportSize = { width: 1024, height: 768 };

page.open("<URL to chat server service>", function (status) {
    // Check for page load success
    if (status !== "success") {
        console.log("Unable to connect");
        phantom.exit();
    } else {
        console.log("Client connected  ");
        //after connecting you may extract further information, taking screenshots etc. refer the phantom.js API for further details
    }
});

Do you use any framework like socket IO for websocket communication ?

Several years have passed, there is another new tool to do load testing for Websockets: https://github.com/observing/thor

How about using Jmeter for this purpose. Although it doesn't yet support WebSocket directly you can use TCP sampler to get the job done.

Alternatively you could get a plug-in which would add WebSocket support to JMeter: http://github.com/maciejzaleski/JMeter

Needless to say both JMeter and WebSocket plug-in is open-source and free to use.

You can use a load-testing tool for that.

I have used WebLOAD in a similar project. It records the web traffic when using the browser - it records regular HTTP requests and also the web-sockets traffic - you can then play the script back with many users and measure the server's behavior.

I would do it with Node.js so you can use the same websocket client library which you also use in the actual client.

I had a nice experience with tsung http://tsung.erlang-projects.org/

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