I'm writing a portable Socket class that supports timeouts for both sending and receiving... To implement these timeouts I'm using select()
.... But, I sometimes need to know how long I was blocked inside select()
which of course on Linux I would implement by calling gettimeofday()
before and after I call select()
and then using timersub()
to calculate the delta...
Given that select()
on Windows accepts struct timeval
for it's timeout, what method should I used to replace gettimeofday() on Windows?
I ended up finding this page: gettimeofday() on windows [edit: link removed because it now points to an advertising site]. Which has a handy, dandy implementation of gettimeofday() on Windows. It uses the GetSystemTimeAsFileTime()
method to get an accurate clock.
Update: Here's an active link [edit: link removed because it now points to an advertising site] that points to the implementation the OP referred to. Note also that there's a typo in the linked implementation:
#if defined(_MSC_VER) || defined(_MSC_EXTENSIONS)
#define DELTA_EPOCH_IN_MICROSECS 11644473600000000Ui64 // WRONG
#else
#define DELTA_EPOCH_IN_MICROSECS 11644473600000000ULL // WRONG
#endif
The values shown are missing an extra 0
at the end (they assumed microseconds, not the number of 100-nanosecond intervals). This typo was found via this comment on a Google code project page. The correct values to use are shown below:
#if defined(_MSC_VER) || defined(_MSC_EXTENSIONS)
#define DELTA_EPOCH_IN_MICROSECS 116444736000000000Ui64 // CORRECT
#else
#define DELTA_EPOCH_IN_MICROSECS 116444736000000000ULL // CORRECT
#endif
PostgreSQL's implementation of gettimeofday for windows:
/*
* gettimeofday.c
* Win32 gettimeofday() replacement
*
* src/port/gettimeofday.c
*
* Copyright (c) 2003 SRA, Inc.
* Copyright (c) 2003 SKC, Inc.
*
* Permission to use, copy, modify, and distribute this software and
* its documentation for any purpose, without fee, and without a
* written agreement is hereby granted, provided that the above
* copyright notice and this paragraph and the following two
* paragraphs appear in all copies.
*
* IN NO EVENT SHALL THE AUTHOR BE LIABLE TO ANY PARTY FOR DIRECT,
* INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING
* LOST PROFITS, ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS
* DOCUMENTATION, EVEN IF THE UNIVERSITY OF CALIFORNIA HAS BEEN ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
* THE AUTHOR SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS
* IS" BASIS, AND THE AUTHOR HAS NO OBLIGATIONS TO PROVIDE MAINTENANCE,
* SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*/
#include "c.h"
#include <sys/time.h>
/* FILETIME of Jan 1 1970 00:00:00. */
static const unsigned __int64 epoch = ((unsigned __int64) 116444736000000000ULL);
/*
* timezone information is stored outside the kernel so tzp isn't used anymore.
*
* Note: this function is not for Win32 high precision timing purpose. See
* elapsed_time().
*/
int
gettimeofday(struct timeval * tp, struct timezone * tzp)
{
FILETIME file_time;
SYSTEMTIME system_time;
ULARGE_INTEGER ularge;
GetSystemTime(&system_time);
SystemTimeToFileTime(&system_time, &file_time);
ularge.LowPart = file_time.dwLowDateTime;
ularge.HighPart = file_time.dwHighDateTime;
tp->tv_sec = (long) ((ularge.QuadPart - epoch) / 10000000L);
tp->tv_usec = (long) (system_time.wMilliseconds * 1000);
return 0;
}
How about:
unsigned long start = GetTickCount();
// stuff that needs to be timed
unsigned long delta = GetTickCount() - start;
GetTickCount()
is not very precise, but will probably work well. If you see a lot of 0, 16 or 31 millisecond intervals, try timing over longer intervals or use a more precise function like timeGetTime
.
What I usually do is this:
unsigned long deltastack;
int samples = 0;
float average;
unsigned long start = GetTickCount();
// stuff that needs to be timed
unsigned long delta = GetTickCount() - start;
deltastack += delta;
if (samples++ == 10)
{
// total time divided by amount of samples
average = (float)deltastack / 10.f;
deltastack = 0;
samples = 0;
}
In your case I would use the platform independent std::clock
You can check out QueryPerformanceCounter and QueryPerformanceFrequency. These are very high resolution- down to one tick per ten cycles on some hardware- timers.
来源:https://stackoverflow.com/questions/1676036/what-should-i-use-to-replace-gettimeofday-on-windows