As per the introduction of Custom Class Loading in Dalvik by Fred Chung on the Android Developers Blog:
The Dalvik VM provides facilities for developers to perform custom class loading. Instead of loading Dalvik executable (“dex”) files from the default location, an application can load them from alternative locations such as internal storage or over the network.
However, not many developers have the need to do custom class loading. But those who do and follow the instructions on that blog post, might have some problems mimicking the same behavior with Gradle, the new build system for Android introduced in Google I/O 2013.
How exactly one can adapt the new build system to perform the same intermediary steps as in the old (Ant based) build system?
My team and I recently reached the 64K method references in our app, which is the maximum number of supported in a dex file. To get around this limitation, we need to partition part of the program into multiple secondary dex files, and load them at runtime.
We followed the blog post mentioned in the question for the old, Ant based, build system and everything was working just fine. But we recently felt the need to move to the new build system, based on Gradle.
This answer does not intend to replace the full blog post with a complete example. Instead, it will simply explain how to use Gradle to tweak the build process and achieve the same thing. Please note that this is probably just one way of doing it and how we are currently doing it in our team. It doesn't necessarily mean it's the only way.
Our project is structured a little different and this example works as an individual Java project that will compile all the source code into .class files, assemble them into a single .dex file and to finish, package that single .dex file into a .jar file.
Let's start...
In the root build.gradle we have the following piece of code to define some defaults:
ext.androidSdkDir = System.env.ANDROID_HOME
if(androidSdkDir == null) {
Properties localProps = new Properties()
localProps.load(new FileInputStream(file('local.properties')))
ext.androidSdkDir = localProps['sdk.dir']
}
ext.buildToolsVersion = '18.0.1'
ext.compileSdkVersion = 18
We need the code above because although the example is an individual Java project, we still need to use components from the Android SDK. And we will also be needing some of the other properties later on... So, on the build.gradle of the main project, we have this dependency:
dependencies {
compile files("${androidSdkDir}/platforms/android-${compileSdkVersion}/android.jar")
}
We are also simplifying the source sets of this project, which might not be necessary for your project:
sourceSets {
main {
java.srcDirs = ['src']
}
}
Next, we change the default configuration of the build-in jar
task to simply include the classes.dex file instead of all .class files:
configure(jar) {
include 'classes.dex'
}
Now we need to have new task that will actually assemble all .class files into a single .dex file. In our case, we also need to include the Protobuf library JAR into the .dex file. So I'm including that in the example here:
task dexClasses << {
String protobufJarPath = ''
String cmdExt = Os.isFamily(Os.FAMILY_WINDOWS) ? '.bat' : ''
configurations.compile.files.find {
if(it.name.startsWith('protobuf-java')) {
protobufJarPath = it.path
}
}
exec {
commandLine "${androidSdkDir}/build-tools/${buildToolsVersion}/dx${cmdExt}", '--dex',
"--output=${buildDir}/classes/main/classes.dex",
"${buildDir}/classes/main", "${protobufJarPath}"
}
}
Also, make sure you have the following import somewhere (usually at the top, of course) on your build.gradle file:
import org.apache.tools.ant.taskdefs.condition.Os
Now we must make the jar
task depend on our dexClasses
task, to make sure that our task is executed before the final .jar file is assembled. We do that with a simple line of code:
jar.dependsOn(dexClasses)
And we're done... Simply invoke Gradle with the usual assemble
task and your final .jar file, ${buildDir}/libs/${archivesBaseName}.jar
will contain a single classes.dex file (besides the MANIFEST.MF file). Just copy that into your app assets folder (you can always automate that with Gradle as we've done but that is out of scope of this question) and follow the rest of the blog post.
If you have any questions, just shout in the comments. I'll try to help to the best of my abilities.
The Android Studio Gradle plugin now provides native multidex support, which effectively solves the Android 65k method limit without having to manually load classes from a jar file, and thus makes Fred Chung's blog obsolete for that purpose. However, loading custom classes from a jar file at runtime in Android is still useful for the purpose of extensibility (e.g. making a plugin framework for your app), so I'll address that usage scenario below:
I have created a port of the original example app on Fred Chung's blog to Android Studio on my github page over here using the Android library plugin rather than the Java plugin. Instead of trying to modify the existing dex process to split up into two modules like in the blog, I've put the code which we want to go into the jar file into its own module, and added a custom task assembleExternalJar
which dexes the necessary class files after the main assemble
task has finished.
Here is relevant part of the build.gradle file for the library. If your library module has any dependencies which are not in the main project then you will probably need to modify this script to add them.
apply plugin: 'com.android.library'
// ... see github project for the full build.gradle file
// Define some tasks which are used in the build process
task copyClasses(type: Copy) { // Copy the assembled *.class files for only the current namespace into a new directory
// get directory for current namespace (PLUGIN_NAMESPACE = 'com.example.toastlib')
def namespacePath = PLUGIN_NAMESPACE.replaceAll("\\.","/")
// set source and destination directories
from "build/intermediates/classes/release/${namespacePath}/"
into "build/intermediates/dex/${namespacePath}/"
// exclude classes which don't have a corresponding .java entry in the source directory
def remExt = { name -> name.lastIndexOf('.').with {it != -1 ? name[0..<it] : name} }
eachFile {details ->
def thisFile = new File("${projectDir}/src/main/java/${namespacePath}/", remExt(details.name)+".java")
if (!(thisFile.exists())) {
details.exclude()
}
}
}
task assembleExternalJar << {
// Get the location of the Android SDK
ext.androidSdkDir = System.env.ANDROID_HOME
if(androidSdkDir == null) {
Properties localProps = new Properties()
localProps.load(new FileInputStream(file('local.properties')))
ext.androidSdkDir = localProps['sdk.dir']
}
// Make sure no existing jar file exists as this will cause dx to fail
new File("${buildDir}/intermediates/dex/${PLUGIN_NAMESPACE}.jar").delete();
// Use command line dx utility to convert *.class files into classes.dex inside jar archive
String cmdExt = Os.isFamily(Os.FAMILY_WINDOWS) ? '.bat' : ''
exec {
commandLine "${androidSdkDir}/build-tools/${BUILD_TOOLS_VERSION}/dx${cmdExt}", '--dex',
"--output=${buildDir}/intermediates/dex/${PLUGIN_NAMESPACE}.jar",
"${buildDir}/intermediates/dex/"
}
copyJarToOutputs.execute()
}
task copyJarToOutputs(type: Copy) {
// Copy the built jar archive to the outputs folder
from 'build/intermediates/dex/'
into 'build/outputs/'
include '*.jar'
}
// Set the dependencies of the build tasks so that assembleExternalJar does a complete build
copyClasses.dependsOn(assemble)
assembleExternalJar.dependsOn(copyClasses)
For more detailed information see the full source code for the sample app on my github.
来源:https://stackoverflow.com/questions/18174022/custom-class-loading-in-dalvik-with-gradle-android-new-build-system