c++ valgrind shows memory leak in hello world [duplicate]

。_饼干妹妹 提交于 2019-11-28 07:47:31

问题


Code of my program is

#include <iostream>

int main(int argc, const char *argv[])
{
  std::cout << "hello world!\n";
  return 0;
}

I compiled it with flags

-Wpedantic -pedantic-errors -std=c++11 -g -Wall -Wextra

Run Valgrind on it and saw something strange, this simple program has memory leak, output of valgrind --leak-check=full --show-leak-kinds=all command is

==4492== 72,704 bytes in 1 blocks are still reachable in loss record 1 of 1
==4492==    at 0x4C28C20: malloc (vg_replace_malloc.c:296)
==4492==    by 0x4EBF11F: ??? (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.21)
==4492==    by 0x400E9F9: call_init.part.0 (dl-init.c:78)
==4492==    by 0x400EAE2: call_init (dl-init.c:36)
==4492==    by 0x400EAE2: _dl_init (dl-init.c:126)
==4492==    by 0x40011C9: ??? (in /lib/x86_64-linux-gnu/ld-2.19.so)

my question is - how to find out what is going on?


回答1:


This is memory reserved forever by linux system dynamic library loader. Ways to find out what's going on include reading code for _dl_init() function, e.g.: here. Another option is to step-through your program with debugger, you'll want to break _init before run and probably also use disassemble and si, as glibc can't be built unoptimized.

See discussion here (and probably mark as dup)



来源:https://stackoverflow.com/questions/35871265/c-valgrind-shows-memory-leak-in-hello-world

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